Blender_bevy_components_wor.../crates/blenvy/Cargo.toml

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[package]
name = "blenvy"
version = "0.1.0"
authors = ["Mark 'kaosat-dev' Moissette"]
description = "Allows you to define Bevy components direclty inside gltf files and instanciate the components on the Bevy side."
homepage = "https://github.com/kaosat-dev/Blender_bevy_components_workflow"
repository = "https://github.com/kaosat-dev/Blender_bevy_components_workflow"
keywords = ["gamedev", "bevy", "assets", "gltf", "components"]
categories = ["game-development"]
edition = "2021"
license = "MIT OR Apache-2.0"
[lints]
workspace = true
[dependencies]
bevy = { version = "0.14.0-rc.3", default-features = false, features = ["bevy_asset", "bevy_scene", "bevy_gltf", "file_watcher"] }
serde = "1.0.188"
ron = "0.8.1"
serde_json = "1.0.108"
gltf = { version = "1.4.0", default-features = false, features = [
"KHR_lights_punctual",
"KHR_materials_transmission",
"KHR_materials_ior",
"KHR_materials_volume",
"KHR_materials_unlit",
"KHR_materials_emissive_strength",
"KHR_texture_transform",
"extras",
"extensions",
"names",
"utils",
] }
[dev-dependencies]
bevy = { version = "0.14.0-rc.3", default-features = false, features = ["dynamic_linking"] }