# Basic save_load example/demo
This example showcases how to use ```bevy_save_load``` crate to save & load your bevy game
## Notes Workflow with blender / demo information
- the gltf files for this demo where generated using the **Export dynamic and static objects seperatly** feature of the blenvy addon:
so the static & dynamic level files where generated automatically, based on the entities that have a **Dynamic** component/custom property
## Running this example
```
cargo run --features bevy/dynamic_linking