Blender_bevy_components_wor.../examples/demo/src/main.rs

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Rust
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use bevy::prelude::*;
mod core;
use crate::core::*;
mod game;
use game::*;
mod test_components;
use test_components::*;
fn main() {
App::new()
.add_plugins((
DefaultPlugins.set(AssetPlugin::default()),
// our custom plugins
CorePlugin, // reusable plugins
GamePlugin, // specific to our game
ComponentsTestPlugin, // Showcases different type of components /structs
))
.run();
}