Blender_bevy_components_wor.../examples/common/src/lib.rs

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pub mod state;
pub use state::*;
pub mod assets;
use assets::*;
pub mod core;
pub use core::*;
pub mod game;
pub use game::*;
use bevy::prelude::*;
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use bevy_editor_pls::prelude::*;
pub struct CommonPlugin;
impl Plugin for CommonPlugin {
fn build(&self, app: &mut App) {
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app.add_plugins((StatePlugin, AssetsPlugin, CorePlugin, GamePlugin, EditorPlugin::default()));
}
}