mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-29 22:57:00 +00:00
42 lines
1.7 KiB
Python
42 lines
1.7 KiB
Python
|
import json
|
||
|
|
||
|
def get_user_assets(scene_or_collection):
|
||
|
user_assets = getattr(scene_or_collection, 'user_assets', [])
|
||
|
return user_assets
|
||
|
|
||
|
def get_generated_assets(scene_or_collection):
|
||
|
generated_assets = getattr(scene_or_collection, 'generated_assets', [])
|
||
|
return generated_assets
|
||
|
|
||
|
def get_user_assets_as_list(scene_or_collection):
|
||
|
raw = get_user_assets(scene_or_collection)
|
||
|
result = []
|
||
|
for asset in raw:
|
||
|
result.append({"name": asset.name, "path": asset.path, "type": "MODEL", "internal": False, "parent": None})
|
||
|
return result
|
||
|
|
||
|
def upsert_asset(scene_or_collection, asset):
|
||
|
new_asset = scene_or_collection.user_assets.add()
|
||
|
new_asset.name = asset["name"]
|
||
|
new_asset.path = asset["path"]
|
||
|
|
||
|
def remove_asset(scene_or_collection, ref_asset):
|
||
|
print("to remove", ref_asset["path"], scene_or_collection.user_assets.find(ref_asset["path"]), scene_or_collection.user_assets)
|
||
|
removal_index = -1
|
||
|
for index, asset in enumerate(scene_or_collection.user_assets):
|
||
|
print("asset in list", asset.name, asset.path)
|
||
|
if asset.path == ref_asset["path"]:
|
||
|
print("FOUND", index)
|
||
|
removal_index = index
|
||
|
break
|
||
|
#scene_or_collection.user_assets.find(lambda x,y : print(x))
|
||
|
if removal_index != -1 :
|
||
|
print("REMOVE")
|
||
|
scene_or_collection.user_assets.remove(removal_index)
|
||
|
#scene_or_collection.user_assets.remove(scene_or_collection.user_assets.find(ref_asset["path"]))
|
||
|
|
||
|
def does_asset_exist(scene_or_collection, ref_asset):
|
||
|
user_assets = getattr(scene_or_collection, 'user_assets', [])
|
||
|
in_list = [asset for asset in user_assets if (asset.path == ref_asset["path"])]
|
||
|
in_list = len(in_list) > 0
|
||
|
return in_list
|