Blender_bevy_components_wor.../tools/blenvy/blueprints/ui.py

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import bpy
class GLTF_PT_auto_export_blueprints_list(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "Blueprints"
bl_parent_id = "BLENVY_PT_SidePanel"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
return context.window_manager.blenvy.mode == 'BLUEPRINTS'
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
for blueprint in context.window_manager.blueprints_registry.blueprints_list:
row = layout.row()
row.label(text=blueprint.name)
if blueprint.local:
select_blueprint = row.operator(operator="blueprint.select", text="Select")
select_blueprint.blueprint_collection_name = blueprint.collection.name
select_blueprint.blueprint_scene_name = blueprint.scene.name
else:
row.label(text="External")
for collection in bpy.context.window_manager.exportedCollections:
row = layout.row()
row.label(text=collection.name)