diff --git a/tools/blenvy/TODO.md b/tools/blenvy/TODO.md new file mode 100644 index 0000000..0aac70d --- /dev/null +++ b/tools/blenvy/TODO.md @@ -0,0 +1,11 @@ +Auto export + - [ ] the original blueprints & levels path are now left as is, and there is an auto injection of xxxpath_full for absolute paths + - [ ] replace all uses of the paths with the correct ones above + - [x] levels + - [x] blueprints + - [ ] materials + - [x] move out the UI for "assets" folder out of "blueprints condition" + - [ ] fix asset path calculations + - root path => relative to blend file path + - asset path => relative to root path + - blueprints/levels/blueprints path => relative to assets path diff --git a/tools/blenvy/__init__.py b/tools/blenvy/__init__.py index de113c1..fa0c716 100644 --- a/tools/blenvy/__init__.py +++ b/tools/blenvy/__init__.py @@ -15,6 +15,7 @@ import bpy from bpy.app.handlers import persistent from bpy.props import (StringProperty) + # components management from .bevy_components.components.operators import CopyComponentOperator, Fix_Component_Operator, OT_rename_component, RemoveComponentFromAllObjectsOperator, RemoveComponentOperator, GenerateComponent_From_custom_property_Operator, PasteComponentOperator, AddComponentOperator, RenameHelper, Toggle_ComponentVisibility @@ -29,6 +30,7 @@ from .bevy_components.components.definitions_list import (ComponentDefinitionsLi from .bevy_components.components.ui import (BEVY_COMPONENTS_PT_ComponentsPanel) # auto export +from .gltf_auto_export import gltf_post_export_callback from .gltf_auto_export.auto_export.operators import AutoExportGLTF from .gltf_auto_export.auto_export.tracker import AutoExportTracker from .gltf_auto_export.auto_export.preferences import (AutoExportGltfAddonPreferences) @@ -65,11 +67,16 @@ from .core.ui import BLENVY_PT_SidePanel from .core.blenvy_manager import BlenvyManager from .core.operators import OT_switch_bevy_tooling + +# this needs to be here, as it is how Blender's gltf exporter callbacks are defined, at the add-on root level +def glTF2_post_export_callback(data): + gltf_post_export_callback(data) + + classes = [ # blenvy BLENVY_PT_SidePanel, - # bevy components AddComponentOperator, CopyComponentOperator, @@ -181,6 +188,3 @@ def unregister(): bpy.app.handlers.load_post.remove(post_load) bpy.app.handlers.depsgraph_update_post.remove(post_update) bpy.app.handlers.save_post.remove(post_save) - - -print("TOTO") \ No newline at end of file diff --git a/tools/blenvy/assets/assets_registry.py b/tools/blenvy/assets/assets_registry.py index dc9fd1e..229863f 100644 --- a/tools/blenvy/assets/assets_registry.py +++ b/tools/blenvy/assets/assets_registry.py @@ -8,13 +8,13 @@ from bpy.props import (StringProperty, BoolProperty, FloatProperty, FloatVectorP def get_assets(scene, blueprints_data, addon_prefs): - export_root_folder = getattr(addon_prefs, "export_root_folder") + export_root_path = getattr(addon_prefs, "export_root_path") export_output_folder = getattr(addon_prefs,"export_output_folder") export_levels_path = getattr(addon_prefs,"export_levels_path") export_blueprints_path = getattr(addon_prefs, "export_blueprints_path") export_gltf_extension = getattr(addon_prefs, "export_gltf_extension") - relative_blueprints_path = os.path.relpath(export_blueprints_path, export_root_folder) + relative_blueprints_path = os.path.relpath(export_blueprints_path, export_root_path) blueprint_instance_names_for_scene = blueprints_data.blueprint_instances_per_main_scene.get(scene.name, None) blueprint_assets_list = [] diff --git a/tools/blenvy/assets/operators.py b/tools/blenvy/assets/operators.py index f828bb5..bbe5052 100644 --- a/tools/blenvy/assets/operators.py +++ b/tools/blenvy/assets/operators.py @@ -50,7 +50,6 @@ class OT_add_bevy_asset(Operator): def execute(self, context): assets = [] blueprint_assets = self.target_type == 'BLUEPRINT' - print("FOOO", self.target_name, self.target_type) if blueprint_assets: assets = json.loads(bpy.data.collections[self.target_name].get('assets')) if 'assets' in bpy.data.collections[self.target_name] else [] else: @@ -60,12 +59,16 @@ class OT_add_bevy_asset(Operator): in_list = len(in_list) > 0 if not in_list: assets.append({"name": self.asset_name, "type": self.asset_type, "path": self.asset_path, "internal": False}) + # reset controls + context.window_manager.assets_registry.asset_name_selector = "" + context.window_manager.assets_registry.asset_type_selector = "MODEL" + context.window_manager.assets_registry.asset_path_selector = "" if blueprint_assets: bpy.data.collections[self.target_name]["assets"] = json.dumps(assets) else: bpy.data.scenes[self.target_name]["assets"] = json.dumps(assets) - #context.window_manager.assets_registry.add_asset(self.asset_name, self.asset_type, self.asset_path, False) + return {'FINISHED'} @@ -141,8 +144,13 @@ class OT_Add_asset_filebrowser(Operator, ImportHelper): def execute(self, context): current_auto_settings = load_settings(".gltf_auto_export_settings") - export_root_folder = current_auto_settings.get("export_root_folder") - asset_path = os.path.relpath(self.filepath, export_root_folder) + export_root_path = current_auto_settings.get("export_root_path", "../") + export_assets_path = current_auto_settings.get("export_assets_path", "assets") + # FIXME: not sure + print("export_root_path", export_root_path, "export_assets_path", export_assets_path) + export_assets_path_absolute = os.path.join(export_root_path, export_assets_path) + asset_path = os.path.relpath(self.filepath, export_assets_path_absolute) + assets_registry = context.window_manager.assets_registry assets_registry.asset_path_selector = asset_path diff --git a/tools/blenvy/gltf_auto_export/__init__.py b/tools/blenvy/gltf_auto_export/__init__.py index e69de29..515434e 100644 --- a/tools/blenvy/gltf_auto_export/__init__.py +++ b/tools/blenvy/gltf_auto_export/__init__.py @@ -0,0 +1,50 @@ +import os +import json +import bpy +from .helpers.generate_complete_preferences_dict import generate_complete_preferences_dict_gltf + +def cleanup_file(): + gltf_filepath = "/home/ckaos/projects/bevy/Blender_bevy_components_worklflow/testing/bevy_example/assets/____dummy____.glb" + if os.path.exists(gltf_filepath): + os.remove(gltf_filepath) + return None + else: + return 1 + +def gltf_post_export_callback(data): + #print("post_export", data) + bpy.context.window_manager.auto_export_tracker.export_finished() + + gltf_settings_backup = bpy.context.window_manager.gltf_settings_backup + gltf_filepath = data["gltf_filepath"] + gltf_export_id = data['gltf_export_id'] + if gltf_export_id == "gltf_auto_export": + # some more absurdity: apparently the file is not QUITE done when the export callback is called, so we have to introduce this timer to remove the temporary file correctly + bpy.context.window_manager.auto_export_tracker.dummy_file_path = gltf_filepath + try: + bpy.app.timers.unregister(cleanup_file) + except:pass + bpy.app.timers.register(cleanup_file, first_interval=1) + + # get the parameters + scene = bpy.context.scene + if "glTF2ExportSettings" in scene: + settings = scene["glTF2ExportSettings"] + export_settings = bpy.data.texts[".gltf_auto_export_gltf_settings"] if ".gltf_auto_export_gltf_settings" in bpy.data.texts else bpy.data.texts.new(".gltf_auto_export_gltf_settings") + # now write new settings + export_settings.clear() + + current_gltf_settings = generate_complete_preferences_dict_gltf(dict(settings)) + export_settings.write(json.dumps(current_gltf_settings)) + # now reset the original gltf_settings + if gltf_settings_backup != "": + scene["glTF2ExportSettings"] = json.loads(gltf_settings_backup) + else: + if "glTF2ExportSettings" in scene: + del scene["glTF2ExportSettings"] + bpy.context.window_manager.gltf_settings_backup = "" + + # the absurd length one has to go through to RESET THE OPERATOR because it has global state !!!!! AAAAAHHH + last_operator = bpy.context.window_manager.auto_export_tracker.last_operator + last_operator.filepath = "" + last_operator.gltf_export_id = "" \ No newline at end of file diff --git a/tools/blenvy/gltf_auto_export/auto_export/auto_export.py b/tools/blenvy/gltf_auto_export/auto_export/auto_export.py index 1a561a5..ba4efa2 100644 --- a/tools/blenvy/gltf_auto_export/auto_export/auto_export.py +++ b/tools/blenvy/gltf_auto_export/auto_export/auto_export.py @@ -33,9 +33,8 @@ def auto_export(changes_per_scene, changed_export_parameters, addon_prefs): blend_file_path = os.path.dirname(file_path) # get the preferences for our addon - export_root_folder = getattr(addon_prefs, "export_root_folder") - export_output_folder = getattr(addon_prefs,"export_output_folder") - export_models_path = os.path.join(blend_file_path, export_output_folder) + export_root_path = getattr(addon_prefs, "export_root_path") + export_assets_path = getattr(addon_prefs,"export_assets_path") #should we use change detection or not export_change_detection = getattr(addon_prefs, "export_change_detection") @@ -49,12 +48,6 @@ def auto_export(changes_per_scene, changed_export_parameters, addon_prefs): standard_gltf_exporter_settings = get_standard_exporter_settings() gltf_extension = standard_gltf_exporter_settings.get("export_format", 'GLB') gltf_extension = '.glb' if gltf_extension == 'GLB' else '.gltf' - - # generate the actual complete output path - export_blueprints_path = os.path.join(blend_file_path, export_root_folder, getattr(addon_prefs,"export_blueprints_path")) - export_levels_path = os.path.join(blend_file_path, export_root_folder, getattr(addon_prefs, "export_levels_path")) - - print("export_blueprints_path", export_blueprints_path) # here we do a bit of workaround by creating an override # TODO: do this at the "UI" level print("collection_instances_combine_mode", addon_prefs.collection_instances_combine_mode) @@ -71,15 +64,17 @@ def auto_export(changes_per_scene, changed_export_parameters, addon_prefs): addon_prefs = SimpleNamespace(**tmp) #copy.deepcopy(addon_prefs) addon_prefs.__annotations__ = tmp""" - addon_prefs.export_blueprints_path = export_blueprints_path - addon_prefs.export_levels_path = export_levels_path + # generate the actual complete output paths + addon_prefs.export_assets_path_full = os.path.join(blend_file_path, export_root_path, export_assets_path) + addon_prefs.export_blueprints_path_full = os.path.join(addon_prefs.export_assets_path_full, getattr(addon_prefs,"export_blueprints_path")) + addon_prefs.export_levels_path_full = os.path.join(addon_prefs.export_assets_path_full, getattr(addon_prefs,"export_levels_path")) + addon_prefs.export_materials_path = os.path.join(addon_prefs.export_assets_path_full, getattr(addon_prefs,"export_materials_path")) addon_prefs.export_gltf_extension = gltf_extension - addon_prefs.export_models_path = export_models_path [main_scene_names, level_scenes, library_scene_names, library_scenes] = get_scenes(addon_prefs) print("main scenes", main_scene_names, "library_scenes", library_scene_names) - print("export_output_folder", export_output_folder) + print("export_assets_path", export_assets_path) blueprints_data = blueprints_scan(level_scenes, library_scenes, addon_prefs) blueprints_per_scene = blueprints_data.blueprints_per_scenes diff --git a/tools/blenvy/gltf_auto_export/auto_export/export_blueprints.py b/tools/blenvy/gltf_auto_export/auto_export/export_blueprints.py index 7677f40..df0ffdf 100644 --- a/tools/blenvy/gltf_auto_export/auto_export/export_blueprints.py +++ b/tools/blenvy/gltf_auto_export/auto_export/export_blueprints.py @@ -8,7 +8,7 @@ from ..helpers.helpers_scenes import clear_hollow_scene, copy_hollowed_collectio def export_blueprints(blueprints, blend_file_path, addon_prefs, blueprints_data): - export_blueprints_path = getattr(addon_prefs,"export_blueprints_path") + export_blueprints_path_full = getattr(addon_prefs,"export_blueprints_path_full") gltf_export_preferences = generate_gltf_export_preferences(addon_prefs) try: @@ -18,7 +18,7 @@ def export_blueprints(blueprints, blend_file_path, addon_prefs, blueprints_data) for blueprint in blueprints: print("exporting collection", blueprint.name) - gltf_output_path = os.path.join(export_blueprints_path, blueprint.name) + gltf_output_path = os.path.join(export_blueprints_path_full, blueprint.name) export_settings = { **gltf_export_preferences, 'use_active_scene': True, 'use_active_collection': True, 'use_active_collection_with_nested':True} # if we are using the material library option, do not export materials, use placeholder instead diff --git a/tools/blenvy/gltf_auto_export/auto_export/export_main_scenes.py b/tools/blenvy/gltf_auto_export/auto_export/export_main_scenes.py index d96c201..913c6e3 100644 --- a/tools/blenvy/gltf_auto_export/auto_export/export_main_scenes.py +++ b/tools/blenvy/gltf_auto_export/auto_export/export_main_scenes.py @@ -11,9 +11,8 @@ from ..helpers.helpers_blueprints import inject_blueprints_list_into_main_scene, def export_main_scene(scene, blend_file_path, addon_prefs, blueprints_data): gltf_export_preferences = generate_gltf_export_preferences(addon_prefs) - export_root_folder = getattr(addon_prefs, "export_root_folder") - export_output_folder = getattr(addon_prefs,"export_output_folder") - export_levels_path = getattr(addon_prefs,"export_levels_path") + export_assets_path_full = getattr(addon_prefs,"export_assets_path_full") + export_levels_path_full = getattr(addon_prefs,"export_levels_path_full") export_blueprints = getattr(addon_prefs,"export_blueprints") export_separate_dynamic_and_static_objects = getattr(addon_prefs, "export_separate_dynamic_and_static_objects") @@ -28,7 +27,7 @@ def export_main_scene(scene, blend_file_path, addon_prefs, blueprints_data): } if export_blueprints : - gltf_output_path = os.path.join(export_levels_path, scene.name) + gltf_output_path = os.path.join(export_levels_path_full, scene.name) inject_blueprints_list_into_main_scene(scene, blueprints_data, addon_prefs) return @@ -45,7 +44,7 @@ def export_main_scene(scene, blend_file_path, addon_prefs, blueprints_data): ) # then export all dynamic objects - gltf_output_path = os.path.join(export_levels_path, scene.name+ "_dynamic") + gltf_output_path = os.path.join(export_levels_path_full, scene.name+ "_dynamic") generate_and_export( addon_prefs, temp_scene_name=TEMPSCENE_PREFIX, @@ -67,7 +66,7 @@ def export_main_scene(scene, blend_file_path, addon_prefs, blueprints_data): ) else: - gltf_output_path = os.path.join(export_root_folder, export_output_folder, scene.name) + gltf_output_path = os.path.join(export_assets_path_full, scene.name) print(" exporting gltf to", gltf_output_path, ".gltf/glb") export_gltf(gltf_output_path, export_settings) diff --git a/tools/blenvy/gltf_auto_export/auto_export/get_blueprints_to_export.py b/tools/blenvy/gltf_auto_export/auto_export/get_blueprints_to_export.py index f635ebc..68969db 100644 --- a/tools/blenvy/gltf_auto_export/auto_export/get_blueprints_to_export.py +++ b/tools/blenvy/gltf_auto_export/auto_export/get_blueprints_to_export.py @@ -7,7 +7,7 @@ from ..helpers.helpers_blueprints import find_blueprints_not_on_disk def get_blueprints_to_export(changes_per_scene, changed_export_parameters, blueprints_data, addon_prefs): export_change_detection = getattr(addon_prefs, "export_change_detection") export_gltf_extension = getattr(addon_prefs, "export_gltf_extension", ".glb") - export_blueprints_path = getattr(addon_prefs,"export_blueprints_path", "") + export_blueprints_path_full = getattr(addon_prefs,"export_blueprints_path_full", "") collection_instances_combine_mode = getattr(addon_prefs, "collection_instances_combine_mode") [main_scene_names, level_scenes, library_scene_names, library_scenes] = get_scenes(addon_prefs) @@ -23,7 +23,7 @@ def get_blueprints_to_export(changes_per_scene, changed_export_parameters, bluep # first check if all collections have already been exported before (if this is the first time the exporter is run # in your current Blender session for example) - blueprints_not_on_disk = find_blueprints_not_on_disk(internal_blueprints, export_blueprints_path, export_gltf_extension) + blueprints_not_on_disk = find_blueprints_not_on_disk(internal_blueprints, export_blueprints_path_full, export_gltf_extension) for scene in library_scenes: if scene.name in changes_per_scene: diff --git a/tools/blenvy/gltf_auto_export/auto_export/get_levels_to_export.py b/tools/blenvy/gltf_auto_export/auto_export/get_levels_to_export.py index 4b4370f..0894f31 100644 --- a/tools/blenvy/gltf_auto_export/auto_export/get_levels_to_export.py +++ b/tools/blenvy/gltf_auto_export/auto_export/get_levels_to_export.py @@ -39,13 +39,13 @@ def changed_object_in_scene(scene_name, changes_per_scene, blueprints_data, coll def get_levels_to_export(changes_per_scene, changed_export_parameters, blueprints_data, addon_prefs): export_change_detection = getattr(addon_prefs, "export_change_detection") export_gltf_extension = getattr(addon_prefs, "export_gltf_extension") - export_levels_path = getattr(addon_prefs, "export_levels_path") + export_levels_path_full = getattr(addon_prefs, "export_levels_path_full") collection_instances_combine_mode = getattr(addon_prefs, "collection_instances_combine_mode") [main_scene_names, level_scenes, library_scene_names, library_scenes] = get_scenes(addon_prefs) # determine list of main scenes to export # we have more relaxed rules to determine if the main scenes have changed : any change is ok, (allows easier handling of changes, render settings etc) - main_scenes_to_export = [scene_name for scene_name in main_scene_names if not export_change_detection or changed_export_parameters or scene_name in changes_per_scene.keys() or changed_object_in_scene(scene_name, changes_per_scene, blueprints_data, collection_instances_combine_mode) or not check_if_blueprint_on_disk(scene_name, export_levels_path, export_gltf_extension) ] + main_scenes_to_export = [scene_name for scene_name in main_scene_names if not export_change_detection or changed_export_parameters or scene_name in changes_per_scene.keys() or changed_object_in_scene(scene_name, changes_per_scene, blueprints_data, collection_instances_combine_mode) or not check_if_blueprint_on_disk(scene_name, export_levels_path_full, export_gltf_extension) ] return (main_scenes_to_export) \ No newline at end of file diff --git a/tools/blenvy/gltf_auto_export/auto_export/operators.py b/tools/blenvy/gltf_auto_export/auto_export/operators.py index ef43a29..bfff90a 100644 --- a/tools/blenvy/gltf_auto_export/auto_export/operators.py +++ b/tools/blenvy/gltf_auto_export/auto_export/operators.py @@ -32,8 +32,8 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences):#, ExportHelper): #list of settings (other than purely gltf settings) whose change should trigger a re-generation of gltf files white_list = [ 'auto_export', - 'export_root_folder', - 'export_output_folder', + 'export_root_path', + 'export_assets_path', 'export_change_detection', 'export_scene_settings', @@ -363,11 +363,9 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences):#, ExportHelper): section = layout.box() section.enabled = controls_enabled - draw_folder_browser(section, "Export root folder", self.export_root_folder, "export_root_folder") + draw_folder_browser(section, "Export root folder", self.export_root_path, "export_root_path") row = section.row() - draw_folder_browser(row, "Assets Folder (non blueprints mode only)", self.export_root_folder, "export_output_folder") - row.enabled = not self.export_blueprints - section.prop(operator, "export_blueprints") + draw_folder_browser(row, "Assets Folder", self.export_root_path, "export_assets_path") section.prop(operator, "export_scene_settings") """header, panel = layout.panel("my_panel_id", default_closed=False) @@ -437,17 +435,19 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences):#, ExportHelper): if self.show_blueprint_settings: section = layout.box() section.enabled = controls_enabled + section.prop(operator, "export_blueprints") + section = section.box() section.enabled = controls_enabled and self.export_blueprints # collections/blueprints - draw_folder_browser(section, "Blueprints folder", self.export_root_folder, "export_blueprints_path") + draw_folder_browser(section, "Blueprints folder", self.export_root_path, "export_blueprints_path") #section.prop(operator, "export_blueprints_path") section.prop(operator, "collection_instances_combine_mode") section.prop(operator, "export_marked_assets") section.separator() - draw_folder_browser(section, "Levels folder", self.export_root_folder, "export_levels_path") + draw_folder_browser(section, "Levels folder", self.export_root_path, "export_levels_path") #section.prop(operator, "export_levels_path") section.prop(operator, "export_separate_dynamic_and_static_objects") @@ -457,7 +457,7 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences):#, ExportHelper): section.prop(operator, "export_materials_library") section = section.box() section.enabled = controls_enabled and self.export_materials_library - draw_folder_browser(section, 'Materials folder', self.export_root_folder, "export_materials_path") + draw_folder_browser(section, 'Materials folder', self.export_root_path, "export_materials_path") #section.prop(operator, "export_materials_path") diff --git a/tools/blenvy/gltf_auto_export/auto_export/preferences.py b/tools/blenvy/gltf_auto_export/auto_export/preferences.py index 6eccfb0..d9eb6c4 100644 --- a/tools/blenvy/gltf_auto_export/auto_export/preferences.py +++ b/tools/blenvy/gltf_auto_export/auto_export/preferences.py @@ -16,8 +16,8 @@ AutoExportGltfPreferenceNames = [ 'show_general_settings', 'auto_export', - 'export_root_folder', - 'export_output_folder', + 'export_root_path', + 'export_assets_path', 'export_scene_settings', 'show_change_detection_settings', @@ -45,9 +45,9 @@ AutoExportGltfPreferenceNames = [ ] def on_export_output_folder_updated(self, context): - #self.export_root_folder = os.path.relpath(self.export_root_folder) - #self.export_output_folder = os.path.join(self.export_root_folder, self.export_output_folder) - print("on_foo_updated", self.export_root_folder, self.export_output_folder) + #self.export_root_path = os.path.relpath(self.export_root_path) + #self.export_assets_path = os.path.join(self.export_root_path, self.export_assets_path) + print("on_foo_updated", self.export_root_path, self.export_assets_path) class AutoExportGltfAddonPreferences(AddonPreferences): # this must match the add-on name, use '__package__' @@ -82,7 +82,7 @@ class AutoExportGltfAddonPreferences(AddonPreferences): default=True ) # type: ignore - export_root_folder: StringProperty( + export_root_path: StringProperty( name = "Project Root Path", description="The root folder of your (Bevy) project (not assets!)", # subtype='DIR_PATH', @@ -90,7 +90,7 @@ class AutoExportGltfAddonPreferences(AddonPreferences): #update=on_export_output_folder_updated) # type: ignore ) - export_output_folder: StringProperty( + export_assets_path: StringProperty( name='Export folder', description='The root folder for all exports(relative to the root folder/path) Defaults to "assets" ', default='./assets', @@ -143,15 +143,15 @@ class AutoExportGltfAddonPreferences(AddonPreferences): export_blueprints_path: StringProperty( name='Blueprints path', - description='path to export the blueprints to (relative to the export folder)', - default='assets/blueprints', + description='path to export the blueprints to (relative to the assets folder)', + default='blueprints', #subtype='DIR_PATH' ) # type: ignore export_levels_path: StringProperty( name='Levels path', - description='path to export the levels (main scenes) to (relative to the export folder)', - default='assets/levels', + description='path to export the levels (main scenes) to (relative to the assets folder)', + default='levels', #subtype='DIR_PATH' ) # type: ignore @@ -171,8 +171,8 @@ class AutoExportGltfAddonPreferences(AddonPreferences): export_materials_path: StringProperty( name='Materials path', - description='path to export the materials libraries to (relative to the export folder)', - default='assets/materials', + description='path to export the materials libraries to (relative to the assets folder)', + default='materials', #subtype='DIR_PATH' ) # type: ignore diff --git a/tools/blenvy/gltf_auto_export/helpers/helpers_blueprints.py b/tools/blenvy/gltf_auto_export/helpers/helpers_blueprints.py index 9d0f4a4..e7ea4e2 100644 --- a/tools/blenvy/gltf_auto_export/helpers/helpers_blueprints.py +++ b/tools/blenvy/gltf_auto_export/helpers/helpers_blueprints.py @@ -298,8 +298,8 @@ def add_scene_property(scene, property_name, property_data): def inject_blueprints_list_into_main_scene(scene, blueprints_data, addon_prefs): - export_root_folder = getattr(addon_prefs, "export_root_folder") - export_output_folder = getattr(addon_prefs,"export_output_folder") + export_root_path = getattr(addon_prefs, "export_root_path") + export_assets_path = getattr(addon_prefs,"export_assets_path") export_levels_path = getattr(addon_prefs,"export_levels_path") export_blueprints_path = getattr(addon_prefs, "export_blueprints_path") export_gltf_extension = getattr(addon_prefs, "export_gltf_extension") @@ -328,7 +328,8 @@ def inject_blueprints_list_into_main_scene(scene, blueprints_data, addon_prefs): add_scene_property(scene, assets_list_name, assets_list_data) - relative_blueprints_path = os.path.relpath(export_blueprints_path, export_root_folder) + blueprints_path_full = os.path.join(export_assets_path, export_blueprints_path) + relative_blueprints_path = os.path.relpath(export_blueprints_path, export_root_path) blueprint_assets_list = [] if blueprint_instance_names_for_scene: @@ -338,7 +339,7 @@ def inject_blueprints_list_into_main_scene(scene, blueprints_data, addon_prefs): print("BLUEPRINT", blueprint) blueprint_exported_path = None if blueprint.local: - blueprint_exported_path = os.path.join(relative_blueprints_path, f"{blueprint.name}{export_gltf_extension}") + blueprint_exported_path = os.path.join(export_blueprints_path, f"{blueprint.name}{export_gltf_extension}") else: # get the injected path of the external blueprints blueprint_exported_path = blueprint.collection['Export_path'] if 'Export_path' in blueprint.collection else None diff --git a/tools/blenvy/gltf_auto_export/modules/export_materials.py b/tools/blenvy/gltf_auto_export/modules/export_materials.py index 4322a4d..4716875 100644 --- a/tools/blenvy/gltf_auto_export/modules/export_materials.py +++ b/tools/blenvy/gltf_auto_export/modules/export_materials.py @@ -93,7 +93,7 @@ def clear_materials_scene(temp_scene): def export_materials(collections, library_scenes, folder_path, addon_prefs): gltf_export_preferences = generate_gltf_export_preferences(addon_prefs) export_materials_path = getattr(addon_prefs,"export_materials_path") - export_root_folder = getattr(addon_prefs, "export_root_folder") + export_root_path = getattr(addon_prefs, "export_root_path") used_material_names = get_all_materials(collections, library_scenes) @@ -108,7 +108,7 @@ def export_materials(collections, library_scenes, folder_path, addon_prefs): 'export_apply':True } - gltf_output_path = os.path.join(export_root_folder, export_materials_path, current_project_name + "_materials_library") + gltf_output_path = os.path.join(export_root_path, export_materials_path, current_project_name + "_materials_library") print(" exporting Materials to", gltf_output_path, ".gltf/glb") diff --git a/tools/blenvy/gltf_auto_export/ui/main.py b/tools/blenvy/gltf_auto_export/ui/main.py index a3b8caa..baabad9 100644 --- a/tools/blenvy/gltf_auto_export/ui/main.py +++ b/tools/blenvy/gltf_auto_export/ui/main.py @@ -131,7 +131,7 @@ class GLTF_PT_auto_export_general(bpy.types.Panel): operator = sfile.active_operator layout.active = operator.auto_export - layout.prop(operator, "export_output_folder") + layout.prop(operator, "export_assets_path") layout.prop(operator, "export_scene_settings") diff --git a/tools/blenvy/gltf_auto_export/ui/operators.py b/tools/blenvy/gltf_auto_export/ui/operators.py index 742b2a5..a2fcffd 100644 --- a/tools/blenvy/gltf_auto_export/ui/operators.py +++ b/tools/blenvy/gltf_auto_export/ui/operators.py @@ -128,21 +128,25 @@ class OT_OpenFolderbrowser(Operator, ImportHelper): # Get the folder blend_file_folder_path = os.path.dirname(blend_file_path) print("blend_file_folder_path", blend_file_folder_path) - print("new_path", self.directory, self.target_property, operator) - path_names = ['export_output_folder', 'export_blueprints_path', 'export_levels_path', 'export_materials_path'] - export_root_folder = operator.export_root_folder - #export_root_path_absolute = os.path.join(blend_file_folder_path, export_root_folder) + path_names = ['export_assets_path', 'export_blueprints_path', 'export_levels_path', 'export_materials_path'] + export_root_path = operator.export_root_path + export_assets_path = operator.export_assets_path + #export_root_path_absolute = os.path.join(blend_file_folder_path, export_root_path) + export_assets_path_full = os.path.join(blend_file_folder_path, export_root_path, export_assets_path) + print("export_assets_path_full", export_assets_path_full) - if target_path_name == 'export_root_folder': - print("changing root new_path") + #new_root_path = os.path.join(blend_file_folder_path, new_path) + if target_path_name == 'export_root_path': + new_root_path_relative = os.path.relpath(new_path, blend_file_folder_path) + print("changing root new_path to", self.directory, blend_file_folder_path, new_root_path_relative) # we need to change all other relative paths before setting the new absolute path for path_name in path_names: # get absolute path relative_path = getattr(operator, path_name, None) if relative_path is not None: - absolute_path = os.path.join(export_root_folder, relative_path) + absolute_path = os.path.join(export_assets_path_full, relative_path) print("absolute path for", path_name, absolute_path) relative_path = os.path.relpath(absolute_path, new_path) setattr(operator, path_name, relative_path) @@ -151,7 +155,7 @@ class OT_OpenFolderbrowser(Operator, ImportHelper): setattr(operator, target_path_name, new_path) else: - relative_path = os.path.relpath(new_path, export_root_folder) + relative_path = os.path.relpath(new_path, export_assets_path_full) setattr(operator, target_path_name, relative_path) #filename, extension = os.path.splitext(self.filepath) @@ -172,4 +176,4 @@ def draw_folder_browser(layout, label, value, target_property): col.prop(bpy.context.active_operator, target_property, text="") folder_selector = row.operator(OT_OpenFolderbrowser.bl_idname, icon="FILE_FOLDER", text="") - folder_selector.target_property = target_property #"export_root_folder" \ No newline at end of file + folder_selector.target_property = target_property #"export_root_path" \ No newline at end of file diff --git a/tools/blenvy/tests/test_bevy_integration.py b/tools/blenvy/tests/test_bevy_integration.py index 87e261d..717a081 100644 --- a/tools/blenvy/tests/test_bevy_integration.py +++ b/tools/blenvy/tests/test_bevy_integration.py @@ -103,7 +103,7 @@ def test_export_complex(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(root_path), + export_root_path = os.path.abspath(root_path), #export_blueprints_path = os.path.join("assets", "models", "library"), export_output_folder = os.path.join("assets", "models"), #"./models", #export_levels_path = os.path.join("assets", "models"), diff --git a/tools/blenvy/tests/test_bevy_integration_prepare.py b/tools/blenvy/tests/test_bevy_integration_prepare.py index 6501f8d..2eb6ec7 100644 --- a/tools/blenvy/tests/test_bevy_integration_prepare.py +++ b/tools/blenvy/tests/test_bevy_integration_prepare.py @@ -53,7 +53,7 @@ def test_export_external_blueprints(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(root_path), + export_root_path = os.path.abspath(root_path), #export_blueprints_path = os.path.join("assets", "models", "library"), #export_output_folder = os.path.join("assets", "models"), #"./models", #export_levels_path = os.path.join("assets", "models"), diff --git a/tools/blenvy/tests/test_changed_parameters.py b/tools/blenvy/tests/test_changed_parameters.py index 4a38869..b4c9ac5 100644 --- a/tools/blenvy/tests/test_changed_parameters.py +++ b/tools/blenvy/tests/test_changed_parameters.py @@ -82,7 +82,7 @@ def test_export_no_parameters(setup_data): auto_export=True, direct_mode=True, export_materials_library=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", ) @@ -104,7 +104,7 @@ def test_export_auto_export_parameters_only(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_materials_library=True ) @@ -140,7 +140,7 @@ def test_export_changed_parameters(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, @@ -159,7 +159,7 @@ def test_export_changed_parameters(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, @@ -184,7 +184,7 @@ def test_export_changed_parameters(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, @@ -200,7 +200,7 @@ def test_export_changed_parameters(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, @@ -229,7 +229,7 @@ def test_export_changed_parameters(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, @@ -245,7 +245,7 @@ def test_export_changed_parameters(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, diff --git a/tools/blenvy/tests/test_export_parameters.py b/tools/blenvy/tests/test_export_parameters.py index 11f34a2..0726345 100644 --- a/tools/blenvy/tests/test_export_parameters.py +++ b/tools/blenvy/tests/test_export_parameters.py @@ -80,7 +80,7 @@ def test_export_do_not_export_blueprints(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="assets/models", export_scene_settings=True, export_blueprints=False, @@ -107,7 +107,7 @@ def test_export_custom_blueprints_path(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, @@ -133,7 +133,7 @@ def test_export_materials_library(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, @@ -160,7 +160,7 @@ def test_export_materials_library_custom_path(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, @@ -192,7 +192,7 @@ def test_export_collection_instances_combine_mode(setup_data): # There is more i auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_blueprints=True, collection_instances_combine_mode = 'Embed' @@ -219,7 +219,7 @@ def test_export_do_not_export_marked_assets(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, @@ -253,7 +253,7 @@ def test_export_separate_dynamic_and_static_objects(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, @@ -281,7 +281,7 @@ def test_export_should_not_generate_orphan_data(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, diff --git a/tools/blenvy/tests/test_helpers.py b/tools/blenvy/tests/test_helpers.py index a10d410..36f6338 100644 --- a/tools/blenvy/tests/test_helpers.py +++ b/tools/blenvy/tests/test_helpers.py @@ -29,7 +29,7 @@ def run_auto_export(setup_data): auto_export_operator( auto_export=True, direct_mode=True, - export_root_folder = os.path.abspath(setup_data["root_path"]), + export_root_path = os.path.abspath(setup_data["root_path"]), export_output_folder="./models", export_scene_settings=True, export_blueprints=True, diff --git a/tools/gltf_auto_export/__init__.py b/tools/gltf_auto_export/__init__.py index 81cd874..8b320b0 100644 --- a/tools/gltf_auto_export/__init__.py +++ b/tools/gltf_auto_export/__init__.py @@ -121,10 +121,6 @@ classes = [ AutoExportTracker, ] -def glTF2_pre_export_callback(data): - #print("pre_export", data) - pass - def cleanup_file(): gltf_filepath = "/home/ckaos/projects/bevy/Blender_bevy_components_worklflow/testing/bevy_example/assets/____dummy____.glb" if os.path.exists(gltf_filepath): diff --git a/tools/gltf_auto_export/auto_export/preferences.py b/tools/gltf_auto_export/auto_export/preferences.py index 6eccfb0..9dff264 100644 --- a/tools/gltf_auto_export/auto_export/preferences.py +++ b/tools/gltf_auto_export/auto_export/preferences.py @@ -143,15 +143,15 @@ class AutoExportGltfAddonPreferences(AddonPreferences): export_blueprints_path: StringProperty( name='Blueprints path', - description='path to export the blueprints to (relative to the export folder)', - default='assets/blueprints', + description='path to export the blueprints to (relative to the assets folder)', + default='blueprints', #subtype='DIR_PATH' ) # type: ignore export_levels_path: StringProperty( name='Levels path', - description='path to export the levels (main scenes) to (relative to the export folder)', - default='assets/levels', + description='path to export the levels (main scenes) to (relative to the assets folder)', + default='levels', #subtype='DIR_PATH' ) # type: ignore @@ -172,7 +172,7 @@ class AutoExportGltfAddonPreferences(AddonPreferences): export_materials_path: StringProperty( name='Materials path', description='path to export the materials libraries to (relative to the export folder)', - default='assets/materials', + default='materials', #subtype='DIR_PATH' ) # type: ignore