feat(Blenvy):

* migrated gltf settings handling to the new "generate_complete_settings_dict" helper
 * tweaks/fixed to the internals of that function to get the actual correct data
 * minor related tweaks & fixes
This commit is contained in:
kaosat.dev 2024-05-27 06:10:16 +02:00
parent 2470736f81
commit 2187fee4c8
8 changed files with 27 additions and 42 deletions

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@ -11,7 +11,6 @@ Auto export
- blueprints/levels/blueprints path => relative to assets path
- [ ] add error handling for de/serialization of project, so that in case of error, the previous saved serialized project is thrown away
- move out some parameters from auto export to a higher level (as they are now used in multiple places)
- [x] main/ library scene names
- [x] paths
@ -97,3 +96,8 @@ General issues:
- [x] auto_export
- [x] components
- [ ] add handling of errors when trying to load settings
- [ ] force overwrite of settings files instead of partial updates ?
- [ ] add tests for disabled components
- [ ] fix auto export workflow

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@ -1,7 +1,9 @@
import os
import json
import bpy
from .helpers.generate_complete_preferences_dict import generate_complete_preferences_dict_gltf
from blenvy.settings import generate_complete_settings_dict
from io_scene_gltf2 import ExportGLTF2_Base
def cleanup_file():
gltf_filepath = bpy.context.window_manager.auto_export_tracker.dummy_file_path
@ -36,7 +38,8 @@ def gltf_post_export_callback(data):
# now write new settings
gltf_export_settings.clear()
current_gltf_settings = generate_complete_preferences_dict_gltf(dict(settings))
settings = dict(settings)
current_gltf_settings = generate_complete_settings_dict(settings, presets=ExportGLTF2_Base, ignore_list=["use_active_collection", "use_active_collection_with_nested", "use_active_scene", "use_selection", "will_save_settings", "gltf_export_id"], preset_defaults=True)
gltf_export_settings.write(json.dumps(current_gltf_settings))
# now reset the original gltf_settings
if gltf_settings_backup != "":

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@ -1,28 +0,0 @@
from io_scene_gltf2 import (ExportGLTF2_Base)
# given the input (actual) gltf settings, filters out any invalid/useless params & params that are equal to defaults
def generate_complete_preferences_dict_gltf(settings):
complete_preferences = {}
defaults = {}
gltf_parameters_to_ignore = ["use_active_collection", "use_active_collection_with_nested", "use_active_scene", "use_selection", "will_save_settings", "gltf_export_id"]
def filter_out(pair):
key, value = pair
if key in gltf_parameters_to_ignore:
return False
return True
for k in ExportGLTF2_Base.__annotations__: # we use parameters from the base class of the standard gltf exporter, that contains all relevant parameters
item = ExportGLTF2_Base.__annotations__[k]
#print("item", item)
default = item.keywords.get('default', None)
#complete_preferences[k] = default
defaults[k] = default
for key in list(settings.keys()):
if key in defaults and settings[key] != defaults[key]: # only write out values different from defaults
complete_preferences[key] = settings[key]
complete_preferences = dict(filter(filter_out, dict(complete_preferences).items()))
return complete_preferences

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@ -1,14 +1,14 @@
import bpy
from bpy_types import (PropertyGroup)
from bpy.props import (EnumProperty, PointerProperty, StringProperty, BoolProperty, CollectionProperty, IntProperty)
from blenvy.settings import load_settings, upsert_settings, generate_complete_preferences_dict
from blenvy.settings import load_settings, upsert_settings, generate_complete_settings_dict
# list of settings we do NOT want to save
settings_black_list = ['settings_save_enabled', 'dry_run']
def save_settings(settings, context):
if settings.settings_save_enabled:
settings_dict = generate_complete_preferences_dict(settings, AutoExportSettings, [])
settings_dict = generate_complete_settings_dict(settings, AutoExportSettings, [])
print("save settings", settings, context, settings_dict)
upsert_settings(settings.settings_save_path, {key: settings_dict[key] for key in settings_dict.keys() if key not in settings_black_list})

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@ -193,7 +193,7 @@ class OT_OpenSchemaFileBrowser(Operator, ImportHelper):
blenvy = context.window_manager.blenvy
blenvy.components.schema_path = relative_path
upsert_settings(blenvy.settings_save_path, {"components_schemaPath": relative_path})
upsert_settings(blenvy.components.settings_save_path, {"schema_path": relative_path})
return {'FINISHED'}

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@ -2,7 +2,7 @@ import os
import bpy
from bpy_types import (PropertyGroup)
from bpy.props import (EnumProperty, PointerProperty, StringProperty, BoolProperty, CollectionProperty, IntProperty)
from blenvy.settings import load_settings, upsert_settings, generate_complete_preferences_dict
from blenvy.settings import load_settings, upsert_settings, generate_complete_settings_dict
from .propGroups.prop_groups import generate_propertyGroups_for_components
from .components.metadata import ensure_metadata_for_all_items
@ -11,7 +11,7 @@ settings_black_list = ['settings_save_enabled', 'watcher_active']
def save_settings(settings, context):
if settings.settings_save_enabled:
settings_dict = generate_complete_preferences_dict(settings, ComponentsSettings, [])
settings_dict = generate_complete_settings_dict(settings, ComponentsSettings, [])
print("save settings", settings, context,settings_dict)
upsert_settings(settings.settings_save_path, {key: settings_dict[key] for key in settings_dict.keys() if key not in settings_black_list})

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@ -3,7 +3,7 @@ import bpy
from bpy_types import (PropertyGroup)
from bpy.props import (BoolProperty, EnumProperty, PointerProperty, StringProperty, CollectionProperty, IntProperty)
from .scene_helpers import SceneSelector
from ..settings import upsert_settings, load_settings, generate_complete_preferences_dict
from ..settings import upsert_settings, load_settings, generate_complete_settings_dict
import blenvy.add_ons.auto_export.settings as auto_export_settings
import blenvy.add_ons.bevy_components.settings as component_settings
@ -15,7 +15,7 @@ settings_black_list = ['settings_save_enabled', 'main_scene_selector', 'main_sce
def save_settings(settings, context):
if settings.settings_save_enabled:
settings_dict = generate_complete_preferences_dict(settings, BlenvyManager, [])
settings_dict = generate_complete_settings_dict(settings, BlenvyManager, [])
print("save settings", settings, context, settings_dict)
# upsert_settings(settings.settings_save_path, {key: settings_dict[key] for key in settings_dict.keys() if key not in settings_black_list})

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@ -23,7 +23,7 @@ def load_settings(name):
# given the input (actual) settings, filters out any invalid/useless params & params that are equal to defaults
def generate_complete_preferences_dict(settings, presets, ignore_list=[], preset_defaults=True):
def generate_complete_settings_dict(settings, presets, ignore_list=[], preset_defaults=True):
complete_preferences = {}
defaults = {}
@ -45,7 +45,13 @@ def generate_complete_preferences_dict(settings, presets, ignore_list=[], preset
for key in list(settings.keys()):
if key in defaults and settings[key] != defaults[key]: # only write out values different from defaults
complete_preferences[key] = getattr(settings, key, None)
value = getattr(settings, key, None) # this is needed for most of our settings (PropertyGroups)
if value is None:
value = settings[key] # and this for ...gltf settings
complete_preferences[key] = value
#print("setting", key, value, settings[key], settings)
complete_preferences = dict(filter(filter_out, dict(complete_preferences).items()))
return complete_preferences