feat(auto_export): lots of cleanups , tweaks etc
* additions to tests * ui changes * etc etc
This commit is contained in:
parent
1041656dc7
commit
4c6ed3bc2a
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@ -31,7 +31,7 @@ from .auto_export.internals import (SceneLink,
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CollectionsToExport,
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CUSTOM_PG_sceneName
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)
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from .ui.main import (GLTF_PT_auto_export_changes_list, GLTF_PT_auto_export_main,
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from .ui.main import (GLTF_PT_auto_export_change_detection, GLTF_PT_auto_export_changes_list, GLTF_PT_auto_export_main,
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GLTF_PT_auto_export_root,
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GLTF_PT_auto_export_general,
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GLTF_PT_auto_export_scenes,
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@ -42,7 +42,6 @@ from .ui.main import (GLTF_PT_auto_export_changes_list, GLTF_PT_auto_export_main
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GLTF_PT_auto_export_SidePanel
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)
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from .ui.operators import (SCENES_LIST_OT_actions)
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from .helpers.ping_depsgraph_update import ping_depsgraph_update
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from .helpers.generate_complete_preferences_dict import generate_complete_preferences_dict_gltf
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@ -114,6 +113,7 @@ classes = [
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GLTF_PT_auto_export_main,
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GLTF_PT_auto_export_root,
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GLTF_PT_auto_export_general,
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GLTF_PT_auto_export_change_detection,
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GLTF_PT_auto_export_scenes,
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GLTF_PT_auto_export_blueprints,
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GLTF_PT_auto_export_SidePanel,
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@ -152,18 +152,14 @@ def glTF2_post_export_callback(data):
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# get the parameters
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scene = bpy.context.scene
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print(dict(scene))
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if "glTF2ExportSettings" in scene:
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print("write gltf settings")
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settings = scene["glTF2ExportSettings"]
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export_settings = bpy.data.texts[".gltf_auto_export_gltf_settings"] if ".gltf_auto_export_gltf_settings" in bpy.data.texts else bpy.data.texts.new(".gltf_auto_export_gltf_settings")
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# now write new settings
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export_settings.clear()
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current_gltf_settings = generate_complete_preferences_dict_gltf(dict(settings))
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print("current_gltf_settings", current_gltf_settings)
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export_settings.write(json.dumps(current_gltf_settings))
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print("done writing")
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# now reset the original gltf_settings
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if gltf_settings_backup != "":
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scene["glTF2ExportSettings"] = json.loads(gltf_settings_backup)
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@ -177,11 +173,6 @@ def glTF2_post_export_callback(data):
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last_operator.filepath = ""
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last_operator.gltf_export_id = ""
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# AGAIN, something that does not work withouth a timer
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bpy.app.timers.register(ping_depsgraph_update, first_interval=0.1)
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def menu_func_import(self, context):
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self.layout.operator(AutoExportGLTF.bl_idname, text="glTF auto Export (.glb/gltf)")
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from bpy.app.handlers import persistent
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@ -190,10 +181,6 @@ from bpy.app.handlers import persistent
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def post_update(scene, depsgraph):
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bpy.context.window_manager.auto_export_tracker.deps_post_update_handler( scene, depsgraph)
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@persistent
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def pre_update(scene, depsgraph):
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bpy.context.window_manager.auto_export_tracker.deps_pre_update_handler( scene, depsgraph)
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@persistent
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def post_save(scene, depsgraph):
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bpy.context.window_manager.auto_export_tracker.save_handler( scene, depsgraph)
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@ -202,7 +189,6 @@ def register():
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for cls in classes:
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bpy.utils.register_class(cls)
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# for some reason, adding these directly to the tracker class in register() do not work reliably
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bpy.app.handlers.depsgraph_update_pre.append(pre_update)
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bpy.app.handlers.depsgraph_update_post.append(post_update)
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bpy.app.handlers.save_post.append(post_save)
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@ -210,19 +196,13 @@ def register():
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bpy.types.TOPBAR_MT_file_export.append(menu_func_import)
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bpy.types.WindowManager.gltf_settings_backup = StringProperty(default="")
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"""bpy.utils.register_class(AutoExportExtensionProperties)
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bpy.types.Scene.AutoExportExtensionProperties = bpy.props.PointerProperty(type=AutoExportExtensionProperties)"""
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def unregister():
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for cls in classes:
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bpy.utils.unregister_class(cls)
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bpy.types.TOPBAR_MT_file_export.remove(menu_func_import)
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bpy.app.handlers.depsgraph_update_pre.remove(pre_update)
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bpy.app.handlers.depsgraph_update_post.remove(post_update)
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bpy.app.handlers.save_post.remove(post_save)
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"""bpy.utils.unregister_class(AutoExportExtensionProperties)"""
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if "gltf_auto_export" == "__main__":
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register()
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@ -19,7 +19,7 @@ from ..modules.export_materials import cleanup_materials, export_materials
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from ..modules.bevy_scene_components import upsert_scene_components
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"""Main function"""
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"""this is the main 'central' function for all auto export """
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def auto_export(changes_per_scene, changed_export_parameters, addon_prefs):
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# have the export parameters (not auto export, just gltf export) have changed: if yes (for example switch from glb to gltf, compression or not, animations or not etc), we need to re-export everything
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print ("changed_export_parameters", changed_export_parameters)
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@ -66,10 +66,6 @@ def generate_gltf_export_preferences(addon_prefs):
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for key in standard_gltf_exporter_settings.keys():
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if str(key) not in constant_keys:
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gltf_export_preferences[key] = standard_gltf_exporter_settings.get(key)
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print("")
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print("export preferences for gltf exporter", gltf_export_preferences)
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return gltf_export_preferences
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@ -11,6 +11,7 @@ def get_collections_to_export(changes_per_scene, changed_export_parameters, addo
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export_change_detection = getattr(addon_prefs, "export_change_detection")
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export_gltf_extension = getattr(addon_prefs, "export_gltf_extension", ".glb")
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export_blueprints_path = getattr(addon_prefs,"export_blueprints_path", "")
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collection_instances_combine_mode = getattr(addon_prefs, "collection_instances_combine_mode")
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[main_scene_names, level_scenes, library_scene_names, library_scenes] = get_scenes(addon_prefs)
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# get a list of all collections actually in use
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@ -7,9 +7,12 @@ def get_levels_to_export(changes_per_scene, changed_export_parameters, addon_pre
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export_change_detection = getattr(addon_prefs, "export_change_detection")
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export_gltf_extension = getattr(addon_prefs, "export_gltf_extension")
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export_models_path = getattr(addon_prefs, "export_models_path")
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collection_instances_combine_mode = getattr(addon_prefs, "collection_instances_combine_mode")
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[main_scene_names, level_scenes, library_scene_names, library_scenes] = get_scenes(addon_prefs)
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# TODO: IF collection_instances_combine_mode is not 'split' check for each scene if any object in changes_per_scene has an instance in the scene
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# print("levels export", "export_change_detection", export_change_detection, "changed_export_parameters",changed_export_parameters, "export_models_path", export_models_path, "export_gltf_extension", export_gltf_extension, "changes_per_scene", changes_per_scene)
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# determine list of main scenes to export
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# we have more relaxed rules to determine if the main scenes have changed : any change is ok, (allows easier handling of changes, render settings etc)
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@ -237,7 +237,7 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences, ExportHelper):
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changes_per_scene = {}
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# TODO : how do we deal with changed scene names ???
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for scene in current:
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print('scene', scene)
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# print('scene', scene)
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previous_object_names = list(previous[scene].keys())
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current_object_names =list(current[scene].keys())
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#print("previous_object_names", len(previous_object_names), previous_object_names)
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@ -73,31 +73,6 @@ class AutoExportTracker(PropertyGroup):
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cls.changed_objects_per_scene.clear()
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# all our logic is done, mark this as done
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@classmethod
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def deps_pre_update_handler(cls, scene, depsgraph):
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pass
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#print("before depsgraph update", scene, depsgraph)
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# only deal with changes if we are NOT in the mids of saving/exporting
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"""if cls.change_detection_enabled:
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# ignore anything going on with temporary scenes
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if not scene.name.startswith(TEMPSCENE_PREFIX):
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print("depsgraph_update_post", scene.name)
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changed_scene = scene.name or ""
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#print("-------------")
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# print("cls.changed_objects_per_scene", cls.changed_objects_per_scene)
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# depsgraph = bpy.context.evaluated_depsgraph_get()
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for obj in depsgraph.updates:
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#print("depsgraph update", obj)
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if isinstance(obj.id, bpy.types.Object):
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# get the actual object
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object = bpy.data.objects[obj.id.name]
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print(" changed object", obj.id.name, "changes", obj, "evalutated", obj.id.is_evaluated, "transforms", obj.is_updated_transform, "geometry", obj.is_updated_geometry)
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elif isinstance(obj.id, bpy.types.Material): # or isinstance(obj.id, bpy.types.ShaderNodeTree):
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# print(" changed material", obj.id, "scene", scene.name,)
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pass"""
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@classmethod
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def deps_post_update_handler(cls, scene, depsgraph):
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# print("change detection enabled", cls.change_detection_enabled)
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@ -166,7 +166,6 @@ def duplicate_object(object, parent, combine_mode, destination_collection, libra
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def copy_hollowed_collection_into(source_collection, destination_collection, parent_empty=None, filter=None, library_collections=[], addon_prefs={}):
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collection_instances_combine_mode = getattr(addon_prefs, "collection_instances_combine_mode")
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legacy_mode = getattr(addon_prefs, "export_legacy_mode")
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collection_instances_combine_mode= collection_instances_combine_mode
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for object in source_collection.objects:
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if object.name.endswith("____bak"): # some objects could already have been handled, ignore them
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@ -1,4 +1,5 @@
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import json
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from mathutils import Color
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import numpy as np
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import bpy
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from ..constants import TEMPSCENE_PREFIX
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@ -102,7 +103,79 @@ def armature_hash(obj):
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print("bone", bone, bone_hash(bone))"""
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return str(fields)
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def field_value(data):
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pass
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def color(color_data):
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# print("color", color_data, type(color_data))
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return str(peel_value(color_data))
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def lineart(lineart_data):
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fields_to_ignore = fields_to_ignore_generic
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all_field_names = dir(lineart_data)
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fields = [getattr(lineart_data, prop, None) for prop in all_field_names if not prop.startswith("__") and not prop in fields_to_ignore and not prop.startswith("show_")]
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return str(fields)
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def node_tree(nodetree_data):
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fields_to_ignore = fields_to_ignore_generic+ ['contains_tree','get_output_node', 'interface_update', 'override_template_create']
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all_field_names = dir(nodetree_data)
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fields = [getattr(nodetree_data, prop, None) for prop in all_field_names if not prop.startswith("__") and not prop in fields_to_ignore and not prop.startswith("show_")]
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# print("node tree", fields)
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return str(fields)
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def peel_value( value ):
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try:
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len( value )
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return [ peel_value( x ) for x in value ]
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except TypeError:
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return value
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def material_hash(material):
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fields_to_ignore = fields_to_ignore_generic
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fields_to_convert = {'diffuse_color': color, 'line_color': color, 'lineart': lineart, 'node_tree': node_tree} # TODO: perhaps use types rather than names
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all_field_names = dir(material)
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fields = [getattr(material, prop, None) if not prop in fields_to_convert.keys() else fields_to_convert[prop](getattr(material, prop)) for prop in all_field_names if not prop.startswith("__") and not prop in fields_to_ignore and not prop.startswith("show_")]
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type_of = [type(getattr(material, prop, None)) for prop in all_field_names if not prop.startswith("__") and not prop in fields_to_ignore and not prop.startswith("show_")]
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names = [prop for prop in all_field_names if not prop.startswith("__") and not prop in fields_to_ignore and not prop.startswith("show_")]
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tutu = [t == Color for t in type_of] # bpy.types.MaterialLineArt bpy.types.ShaderNodeTree
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#print("fields", type_of)
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"""for prop in [prop for prop in all_field_names if not prop.startswith("__") and not prop in fields_to_ignore and not prop.startswith("show_")]:
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bla = getattr(material, prop, None)
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if hasattr(bla, "rna_type"):
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print("YOLO", prop, bla, peel_value(bla), "type", type(bla), bla.rna_type, bla.rna_type == bpy.types.FloatProperty, type(bla) == bpy.types.bpy_prop_collection)
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print("types", type(bla) == bpy.types.bpy_prop_collection, type(bla) == bpy.types.FloatColorAttributeValue)"""
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# print("oooooh", material, material.bl_rna.properties.items())
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return str(fields)#str(hash(str(fields)))
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# TODO: this is partially taken from export_materials utilities, perhaps we could avoid having to fetch things multiple times ?
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def materials_hash(obj, cache):
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# print("materials")
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materials = []
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for material_slot in obj.material_slots:
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material = material_slot.material
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cached_hash = cache['materials'].get(material.name, None)
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if cached_hash:
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# print("CACHHHHHED", cached_hash)
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materials.append(cached_hash)
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else:
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mat = material_hash(material)
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cache['materials'][material.name] = mat
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materials.append(mat)
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# print("NOT CACHHH", mat)
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# materials = [material_hash(material_slot.material) if not material_slot.material.name in cache["materials"] else cache["materials"][material_slot.material.name] for material_slot in obj.material_slots]
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return str(hash(str(materials)))
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def serialize_scene():
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cache = {"materials":{}}
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print("serializing scene")
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data = {}
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for scene in bpy.data.scenes:
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@ -128,6 +201,7 @@ def serialize_scene():
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armature = armature_hash(object) if object.type == 'ARMATURE' else None
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parent = object.parent.name if object.parent else None
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collections = [collection.name for collection in object.users_collection]
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materials = materials_hash(object, cache) if len(object.material_slots) > 0 else None
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data[scene.name][object.name] = {
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"name": object.name,
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@ -140,7 +214,8 @@ def serialize_scene():
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"light": light,
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"armature": armature,
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"parent": parent,
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"collections": collections
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"collections": collections,
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"materials": materials
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}
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"""print("data", data)
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@ -420,7 +420,7 @@ def test_export_change_tracking_material_properties(setup_data):
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mapped_files_to_timestamps_and_index[file_path] = (modification_times_first[index], index)
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print("----------------")
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print("main scene change (material)")
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print("main scene change (material, clip)")
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print("----------------")
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bpy.data.materials["Material.001"].blend_method = 'CLIP'
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@ -437,12 +437,82 @@ def test_export_change_tracking_material_properties(setup_data):
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modification_times = list(map(lambda file_path: os.path.getmtime(file_path), model_library_file_paths + [world_file_path]))
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assert modification_times != modification_times_first
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# only the "world" file should have changed
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world_file_index = mapped_files_to_timestamps_and_index["World"][1]
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other_files_modification_times = [value for index, value in enumerate(modification_times) if index not in [world_file_index]]
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other_files_modification_times_first = [value for index, value in enumerate(modification_times_first) if index not in [world_file_index]]
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# the material is assigned to Blueprint 1 so in normal (split mode) only the "Blueprint1" file should have changed
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blueprint1_file_index = mapped_files_to_timestamps_and_index["Blueprint1"][1]
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# the same material is assigned to Blueprint 7 so in normal (split mode) only the "Blueprint1" file should have changed
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blueprint7_file_index = mapped_files_to_timestamps_and_index["Blueprint7_hierarchy"][1]
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assert modification_times[world_file_index] != modification_times_first[world_file_index]
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other_files_modification_times = [value for index, value in enumerate(modification_times) if index not in [blueprint1_file_index, blueprint7_file_index]]
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other_files_modification_times_first = [value for index, value in enumerate(modification_times_first) if index not in [blueprint1_file_index, blueprint7_file_index]]
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assert modification_times[blueprint1_file_index] != modification_times_first[blueprint1_file_index]
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assert modification_times[blueprint7_file_index] != modification_times_first[blueprint7_file_index]
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assert other_files_modification_times == other_files_modification_times_first
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# reset the comparing
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modification_times_first = modification_times
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print("----------------")
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print("main scene change (material, alpha_threshold)")
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print("----------------")
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bpy.data.materials["Material.001"].alpha_threshold = 0.2
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auto_export_operator(
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auto_export=True,
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direct_mode=True,
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export_output_folder="./models",
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export_scene_settings=True,
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export_blueprints=True,
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export_legacy_mode=False,
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export_materials_library=False
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)
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modification_times = list(map(lambda file_path: os.path.getmtime(file_path), model_library_file_paths + [world_file_path]))
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assert modification_times != modification_times_first
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# the material is assigned to Blueprint 1 so in normal (split mode) only the "Blueprint1" file should have changed
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blueprint1_file_index = mapped_files_to_timestamps_and_index["Blueprint1"][1]
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# the same material is assigned to Blueprint 7 so in normal (split mode) only the "Blueprint1" file should have changed
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blueprint7_file_index = mapped_files_to_timestamps_and_index["Blueprint7_hierarchy"][1]
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other_files_modification_times = [value for index, value in enumerate(modification_times) if index not in [blueprint1_file_index, blueprint7_file_index]]
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other_files_modification_times_first = [value for index, value in enumerate(modification_times_first) if index not in [blueprint1_file_index, blueprint7_file_index]]
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assert modification_times[blueprint1_file_index] != modification_times_first[blueprint1_file_index]
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assert modification_times[blueprint7_file_index] != modification_times_first[blueprint7_file_index]
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assert other_files_modification_times == other_files_modification_times_first
|
||||
|
||||
|
||||
# reset the comparing
|
||||
modification_times_first = modification_times
|
||||
|
||||
print("----------------")
|
||||
print("main scene change (material, diffuse_color)")
|
||||
print("----------------")
|
||||
bpy.data.materials["Material.001"].diffuse_color[0] = 0.2
|
||||
|
||||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
modification_times = list(map(lambda file_path: os.path.getmtime(file_path), model_library_file_paths + [world_file_path]))
|
||||
assert modification_times != modification_times_first
|
||||
# the material is assigned to Blueprint 1 so in normal (split mode) only the "Blueprint1" file should have changed
|
||||
blueprint1_file_index = mapped_files_to_timestamps_and_index["Blueprint1"][1]
|
||||
# the same material is assigned to Blueprint 7 so in normal (split mode) only the "Blueprint1" file should have changed
|
||||
blueprint7_file_index = mapped_files_to_timestamps_and_index["Blueprint7_hierarchy"][1]
|
||||
|
||||
other_files_modification_times = [value for index, value in enumerate(modification_times) if index not in [blueprint1_file_index, blueprint7_file_index]]
|
||||
other_files_modification_times_first = [value for index, value in enumerate(modification_times_first) if index not in [blueprint1_file_index, blueprint7_file_index]]
|
||||
|
||||
assert modification_times[blueprint1_file_index] != modification_times_first[blueprint1_file_index]
|
||||
assert modification_times[blueprint7_file_index] != modification_times_first[blueprint7_file_index]
|
||||
assert other_files_modification_times == other_files_modification_times_first
|
||||
|
||||
|
||||
|
@ -456,7 +526,7 @@ def test_export_change_tracking_material_properties(setup_data):
|
|||
- removes generated files
|
||||
|
||||
"""
|
||||
def test_export_various_changes(setup_data):
|
||||
def test_export_various_chained_changes(setup_data):
|
||||
root_path = "../../testing/bevy_example"
|
||||
assets_root_path = os.path.join(root_path, "assets")
|
||||
models_path = os.path.join(assets_root_path, "models")
|
||||
|
@ -626,6 +696,7 @@ def test_export_various_changes(setup_data):
|
|||
assert modification_times[blueprint3_file_index] != modification_times_first[blueprint3_file_index]
|
||||
assert modification_times[blueprint4_file_index] == modification_times_first[blueprint4_file_index]
|
||||
assert other_files_modification_times == other_files_modification_times_first
|
||||
|
||||
# reset the comparing
|
||||
modification_times_first = modification_times
|
||||
|
||||
|
@ -633,16 +704,14 @@ def test_export_various_changes(setup_data):
|
|||
print("----------------")
|
||||
print("change using operator")
|
||||
print("----------------")
|
||||
bpy.context.window_manager.auto_export_tracker.enable_change_detection() # FIXME: should not be needed, but ..
|
||||
|
||||
with bpy.context.temp_override(active_object=bpy.data.objects["Cube"], selected_objects=[bpy.data.objects["Cube"]]):
|
||||
with bpy.context.temp_override(active_object=bpy.data.objects["Cube"], selected_objects=[bpy.data.objects["Cube"]], scene=bpy.data.scenes["World"]):
|
||||
print("translate using operator")
|
||||
bpy.ops.transform.translate(value=mathutils.Vector((2.0, 1.0, -5.0)))
|
||||
bpy.ops.transform.rotate(value=0.378874, constraint_axis=(False, False, True), mirror=False, proportional_edit_falloff='SMOOTH', proportional_size=1)
|
||||
bpy.ops.object.transform_apply()
|
||||
bpy.ops.transform.translate(value=(3.5, 0, 0), constraint_axis=(True, False, False))
|
||||
|
||||
|
||||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
|
|
|
@ -4,6 +4,14 @@
|
|||
- undo redo is ignored: ie save, do something, undo it, you still get changes
|
||||
|
||||
|
||||
- for collection instances:
|
||||
* [ ] blueprints export should also take the split/embed mode into account: if a nested collection changes AND embed is active, its container collection should also be exported
|
||||
* [ ] level exports should do the same
|
||||
- [ ] serialize scene
|
||||
- [ ] for collection instances:
|
||||
* [ ] blueprints export should also take the split/embed mode into account: if a nested collection changes AND embed is active, its container collection should also be exported
|
||||
* [ ] level exports should do the same
|
||||
- [ ] add tests for the above
|
||||
- [ ] look into caching for serialize scene
|
||||
- [ ] replace field name based logic with type base logic
|
||||
|
||||
- [ ] remove bulk of tracker related code
|
||||
- [ ] clean up
|
||||
- [x] split up change detection in settings to its own panel
|
|
@ -143,10 +143,41 @@ class GLTF_PT_auto_export_general(bpy.types.Panel):
|
|||
|
||||
layout.active = operator.auto_export
|
||||
layout.prop(operator, "export_output_folder")
|
||||
layout.prop(operator, "export_change_detection")
|
||||
layout.prop(operator, "export_scene_settings")
|
||||
layout.prop(operator, "export_legacy_mode")
|
||||
|
||||
|
||||
class GLTF_PT_auto_export_change_detection(bpy.types.Panel):
|
||||
bl_space_type = 'FILE_BROWSER'
|
||||
bl_region_type = 'TOOL_PROPS'
|
||||
bl_label = "Change detection"
|
||||
bl_parent_id = "GLTF_PT_auto_export_root"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
sfile = context.space_data
|
||||
operator = sfile.active_operator
|
||||
|
||||
return operator.bl_idname == "EXPORT_SCENES_OT_auto_gltf" #"EXPORT_SCENE_OT_gltf"
|
||||
def draw_header(self, context):
|
||||
layout = self.layout
|
||||
sfile = context.space_data
|
||||
operator = sfile.active_operator
|
||||
layout.prop(operator, "export_change_detection", text="")
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
layout.use_property_decorate = False # No animation.
|
||||
|
||||
sfile = context.space_data
|
||||
operator = sfile.active_operator
|
||||
|
||||
layout.active = operator.auto_export
|
||||
layout.prop(operator, "export_change_detection")
|
||||
|
||||
|
||||
|
||||
class GLTF_PT_auto_export_scenes(bpy.types.Panel):
|
||||
bl_space_type = 'FILE_BROWSER'
|
||||
bl_region_type = 'TOOL_PROPS'
|
||||
|
@ -251,8 +282,6 @@ class GLTF_PT_auto_export_blueprints(bpy.types.Panel):
|
|||
operator = sfile.active_operator
|
||||
layout.prop(operator, "export_blueprints", text="")
|
||||
|
||||
#self.layout.prop(operator, "auto_export", text="")
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
|
|
Loading…
Reference in New Issue