mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-22 11:50:53 +00:00
docs(README): added link to blueprints video (#10)
This commit is contained in:
parent
0cd7d5d53b
commit
868fa163e0
@ -32,6 +32,8 @@ It also allows you to setup 'blueprints' in Blender by using collections (the re
|
|||||||
There is a [video tutorial/explanation](https://youtu.be/-lcScjQCA3c) if you want, or you can read the crate docs/ basic example
|
There is a [video tutorial/explanation](https://youtu.be/-lcScjQCA3c) if you want, or you can read the crate docs/ basic example
|
||||||
|
|
||||||
- [bevy_gltf_blueprints](./crates/bevy_gltf_blueprints/) This crate adds the ability to define Blueprints/Prefabs for Bevy inside gltf files and spawn them in Bevy. With the ability to override and add components when spawning.
|
- [bevy_gltf_blueprints](./crates/bevy_gltf_blueprints/) This crate adds the ability to define Blueprints/Prefabs for Bevy inside gltf files and spawn them in Bevy. With the ability to override and add components when spawning.
|
||||||
|
There is a [video tutorial/explanation](https://youtu.be/CgyNtwgYwdM) for this one too, or you can read the crate docs/ basic example
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
## Tools
|
## Tools
|
||||||
|
Loading…
Reference in New Issue
Block a user