Switch to using the SceneInstance component to determine the nearest Gltf.
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@ -14,10 +14,7 @@ license = "MIT OR Apache-2.0"
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workspace = true
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workspace = true
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[dependencies]
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[dependencies]
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bevy = { version = "0.13", default-features = false, features = [
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bevy = { version = "0.13", default-features = false, features = ["bevy_scene"] }
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"bevy_asset",
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"bevy_scene",
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] }
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bevy_gltf_components = { version = "0.5", path = "../bevy_gltf_components" }
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bevy_gltf_components = { version = "0.5", path = "../bevy_gltf_components" }
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[dev-dependencies]
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[dev-dependencies]
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@ -1,6 +1,5 @@
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use bevy::{
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use bevy::{
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app::{App, Plugin},
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app::{App, Plugin},
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asset::Handle,
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ecs::{
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ecs::{
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component::Component,
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component::Component,
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entity::Entity,
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entity::Entity,
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@ -13,7 +12,7 @@ use bevy::{
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log::warn,
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log::warn,
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prelude::Update,
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prelude::Update,
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reflect::{Reflect, TypePath},
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reflect::{Reflect, TypePath},
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scene::Scene,
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scene::SceneInstance,
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utils::HashMap,
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utils::HashMap,
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};
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};
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use bevy_gltf_components::GltfComponentsSet;
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use bevy_gltf_components::GltfComponentsSet;
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@ -157,7 +156,7 @@ impl<T: Component + FromGltfRef> Default for GltfRefPlugin<T> {
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/// SystemParam to find the Gltf that an entity belongs to.
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/// SystemParam to find the Gltf that an entity belongs to.
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#[derive(SystemParam)]
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#[derive(SystemParam)]
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pub struct GltfForEntity<'w, 's> {
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pub struct GltfForEntity<'w, 's> {
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gltfs: Query<'w, 's, (), With<Handle<Scene>>>,
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gltfs: Query<'w, 's, (), With<SceneInstance>>,
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hierarchy: Query<'w, 's, &'static Parent>,
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hierarchy: Query<'w, 's, &'static Parent>,
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}
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}
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