diff --git a/docs/quickstart/README.md b/docs/quickstart/README.md
index 51df798..872aee8 100644
--- a/docs/quickstart/README.md
+++ b/docs/quickstart/README.md
@@ -24,8 +24,7 @@ This guide assumes you use Blender 4.2 or newer and have set it to English.
This window should show up
-
-
+
- Leave all settings as is and click on `OK`
@@ -315,4 +314,4 @@ Okay, maybe not that much glory. But the important part is that the player is vi
- Read the [Blenvy for Bevy](../../crates/blenvy/README.md) documentation for more features on the Bevy side.
- Read the [Blenvy for Blender](../../tools/blenvy/README.md) documentation for more features on the Blender side.
-- Read about the [Avian Physics Integration](../avian/readme.md) to learn how to setup colliders in Blender that will be used by the Avian physics engine in Bevy.
+- Read about the [Avian Physics Integration](../avian/README.md) to learn how to setup colliders in Blender that will be used by the Avian physics engine in Bevy.
diff --git a/examples/demo/src/core/camera/camera_tracking.rs b/examples/demo/src/core/camera/camera_tracking.rs
index 208e605..1336a3c 100644
--- a/examples/demo/src/core/camera/camera_tracking.rs
+++ b/examples/demo/src/core/camera/camera_tracking.rs
@@ -1,20 +1,5 @@
use bevy::prelude::*;
-#[derive(Component, Reflect, Debug)]
-#[reflect(Component)]
-/// Component for cameras, with an offset from the Trackable target
-///
-pub struct CameraTracking {
- pub offset: Vec3,
-}
-impl Default for CameraTracking {
- fn default() -> Self {
- CameraTracking {
- offset: Vec3::new(0.0, 6.0, 8.0),
- }
- }
-}
-
#[derive(Component, Reflect, Debug, Deref, DerefMut)]
#[reflect(Component)]
/// Component for cameras, with an offset from the Trackable target
diff --git a/examples/demo/src/core/camera/mod.rs b/examples/demo/src/core/camera/mod.rs
index 987590f..d5bf53f 100644
--- a/examples/demo/src/core/camera/mod.rs
+++ b/examples/demo/src/core/camera/mod.rs
@@ -11,7 +11,6 @@ pub struct CameraPlugin;
impl Plugin for CameraPlugin {
fn build(&self, app: &mut App) {
app.register_type::()
- .register_type::()
.register_type::()
.register_type::()
.add_systems(
diff --git a/tools/blenvy/tests/expected_component_values.py b/tools/blenvy/tests/expected_component_values.py
index 7fddd00..993df12 100644
--- a/tools/blenvy/tests/expected_component_values.py
+++ b/tools/blenvy/tests/expected_component_values.py
@@ -97,8 +97,6 @@ expected_custom_property_values = {'bevy_animation::AnimationPlayer': '(animatio
'blenvy::blender_settings::lighting::BlenderShadowSettings': '(cascade_size: 0)',
'bevy_gltf_worlflow_examples_common::core::camera::camera_replace_proxies::SSAOSettings': '()',
'bevy_gltf_worlflow_examples_common::core::camera::camera_tracking::CameraTrackable': '()',
- 'bevy_gltf_worlflow_examples_common::core::camera::camera_tracking::CameraTracking': '(offset: Vec3(x:0.0, y:0.0, '
- 'z:0.0))',
'bevy_gltf_worlflow_examples_common::core::camera::camera_tracking::CameraTrackingOffset': '(Vec3(x:0.0, y:0.0, '
'z:0.0))',
'bevy_gltf_worlflow_examples_common::game::picking::Pickable': '()',
@@ -359,10 +357,6 @@ expected_custom_property_values_randomized = {'bevy_animation::AnimationPlayer':
'blenvy::blender_settings::lighting::BlenderShadowSettings': '(cascade_size: 73)',
'bevy_gltf_worlflow_examples_common::core::camera::camera_replace_proxies::SSAOSettings': '()',
'bevy_gltf_worlflow_examples_common::core::camera::camera_tracking::CameraTrackable': '()',
- 'bevy_gltf_worlflow_examples_common::core::camera::camera_tracking::CameraTracking': '(offset: '
- 'Vec3(x:0.5714026093482971, '
- 'y:0.42888906598091125, '
- 'z:0.5780913233757019))',
'bevy_gltf_worlflow_examples_common::core::camera::camera_tracking::CameraTrackingOffset': '(Vec3(x:0.5714026093482971, '
'y:0.42888906598091125, '
'z:0.5780913233757019))',