feat(tools):

* auto_export now defaults to being disabled (otherwise you will get export attempts etc even if you only
had the add-on installed !
 * modified logic accordingly
 * various related tweaks
 * adjusted tests
This commit is contained in:
kaosat.dev 2024-04-05 23:14:38 +02:00
parent 1cf47d36b1
commit ed09ab7d48
7 changed files with 64 additions and 102 deletions

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@ -22,7 +22,6 @@ def auto_export(changes_per_scene, changed_export_parameters, addon_prefs):
# Get the folder # Get the folder
folder_path = os.path.dirname(file_path) folder_path = os.path.dirname(file_path)
# get the preferences for our addon # get the preferences for our addon
#should we use change detection or not #should we use change detection or not
export_change_detection = getattr(addon_prefs, "export_change_detection") export_change_detection = getattr(addon_prefs, "export_change_detection")

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@ -179,13 +179,15 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences, ExportHelper):
changed = auto_settings_changed or gltf_settings_changed changed = auto_settings_changed or gltf_settings_changed
# now write the current settings to the "previous settings" # now write the current settings to the "previous settings"
previous_auto_settings = bpy.data.texts[".gltf_auto_export_settings_previous"] if ".gltf_auto_export_settings_previous" in bpy.data.texts else bpy.data.texts.new(".gltf_auto_export_settings_previous") if current_auto_settings != None:
previous_auto_settings.clear() previous_auto_settings = bpy.data.texts[".gltf_auto_export_settings_previous"] if ".gltf_auto_export_settings_previous" in bpy.data.texts else bpy.data.texts.new(".gltf_auto_export_settings_previous")
previous_auto_settings.write(current_auto_settings.as_string()) # TODO : check if this is always valid previous_auto_settings.clear()
previous_auto_settings.write(current_auto_settings.as_string()) # TODO : check if this is always valid
previous_gltf_settings = bpy.data.texts[".gltf_auto_export_gltf_settings_previous"] if ".gltf_auto_export_gltf_settings_previous" in bpy.data.texts else bpy.data.texts.new(".gltf_auto_export_gltf_settings_previous") if previous_gltf_settings != None:
previous_gltf_settings.clear() previous_gltf_settings = bpy.data.texts[".gltf_auto_export_gltf_settings_previous"] if ".gltf_auto_export_gltf_settings_previous" in bpy.data.texts else bpy.data.texts.new(".gltf_auto_export_gltf_settings_previous")
previous_gltf_settings.write(current_gltf_settings.as_string()) previous_gltf_settings.clear()
previous_gltf_settings.write(current_gltf_settings.as_string())
print("changed", changed) print("changed", changed)
return changed return changed
@ -206,24 +208,26 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences, ExportHelper):
print("changed FINAL: auto_settings", changed, "gltf_settings", changed_gltf_settings, "combo", changed or changed_gltf_settings) print("changed FINAL: auto_settings", changed, "gltf_settings", changed_gltf_settings, "combo", changed or changed_gltf_settings)
return changed and changed_gltf_settings""" return changed and changed_gltf_settings"""
def execute(self, context): def execute(self, context):
# disable change detection while the operator runs # disable change detection while the operator runs
bpy.context.window_manager.auto_export_tracker.disable_change_detection() bpy.context.window_manager.auto_export_tracker.disable_change_detection()
if self.direct_mode: if self.direct_mode:
self.load_settings(context) self.load_settings(context)
if self.will_save_settings: if self.will_save_settings:
print("SAVING SETTINGS")
self.save_settings(context) self.save_settings(context)
changes_per_scene = context.window_manager.auto_export_tracker.changed_objects_per_scene changes_per_scene = context.window_manager.auto_export_tracker.changed_objects_per_scene
if self.auto_export: # only do the actual exporting if auto export is actually enabled
#& do the export #& do the export
if self.direct_mode: #Do not auto export when applying settings in the menu, do it on save only if self.direct_mode: #Do not auto export when applying settings in the menu, do it on save only
#determine changed parameters #determine changed parameters
params_changed = self.did_export_settings_change() params_changed = self.did_export_settings_change()
auto_export(changes_per_scene, params_changed, self) auto_export(changes_per_scene, params_changed, self)
# cleanup # cleanup
bpy.app.timers.register(bpy.context.window_manager.auto_export_tracker.enable_change_detection, first_interval=1) bpy.app.timers.register(bpy.context.window_manager.auto_export_tracker.enable_change_detection, first_interval=1)
else:
print("auto export disabled, skipping")
return {'FINISHED'} return {'FINISHED'}
def invoke(self, context, event): def invoke(self, context, event):

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@ -64,7 +64,7 @@ class AutoExportGltfAddonPreferences(AddonPreferences):
auto_export: BoolProperty( auto_export: BoolProperty(
name='Auto export', name='Auto export',
description='Automatically export to gltf on save', description='Automatically export to gltf on save',
default=True default=False
) )
export_main_scene_name: StringProperty( export_main_scene_name: StringProperty(
name='Main scene', name='Main scene',

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@ -73,6 +73,7 @@ class AutoExportTracker(PropertyGroup):
if active_operator.bl_idname == "EXPORT_SCENES_OT_auto_gltf": if active_operator.bl_idname == "EXPORT_SCENES_OT_auto_gltf":
# we force saving params # we force saving params
active_operator.will_save_settings = True active_operator.will_save_settings = True
active_operator.auto_export = True
if scene.name != "temp_scene": if scene.name != "temp_scene":
# print("depsgraph_update_post", scene.name) # print("depsgraph_update_post", scene.name)

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@ -365,3 +365,38 @@ def invoke_override(self, context, event):
from io_scene_gltf2 import (ExportGLTF2, GLTF_PT_export_main, GLTF_PT_export_include) from io_scene_gltf2 import (ExportGLTF2, GLTF_PT_export_main, GLTF_PT_export_include)
from io_scene_gltf2 import (ExportGLTF2, GLTF_PT_export_main,ExportGLTF2_Base, GLTF_PT_export_include)
import io_scene_gltf2 as gltf_exporter_original
#import io_scene_gltf2.GLTF_PT_export_data_scene as GLTF_PT_export_data_scene_original
"""
class GLTF_PT_export_data(gltf_exporter_original.GLTF_PT_export_data):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Data"
bl_parent_id = "GLTF_PT_auto_export_gltf"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "EXPORT_SCENES_OT_auto_gltf"
class GLTF_PT_export_data_scene(gltf_exporter_original.GLTF_PT_export_data_scene):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Scene Graph"
bl_parent_id = "GLTF_PT_export_data"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "EXPORT_SCENES_OT_auto_gltf"
def draw(self, context):
return super().draw(context)"""

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@ -85,6 +85,7 @@ def test_export_complex(setup_data):
bpy.data.objects["Blueprint1_mesh"].location = [1, 2, 1] bpy.data.objects["Blueprint1_mesh"].location = [1, 2, 1]
auto_export_operator( auto_export_operator(
auto_export=True,
direct_mode=True, direct_mode=True,
export_output_folder="./models", export_output_folder="./models",
export_scene_settings=True, export_scene_settings=True,

View File

@ -47,6 +47,7 @@ class GLTF_PT_auto_export_SidePanel(bpy.types.Panel):
op.gltf_export_id = "gltf_auto_export" # we specify that we are in a special case op.gltf_export_id = "gltf_auto_export" # we specify that we are in a special case
op = layout.operator("EXPORT_SCENES_OT_auto_gltf", text="Auto Export Settings") op = layout.operator("EXPORT_SCENES_OT_auto_gltf", text="Auto Export Settings")
op.auto_export = True
#print("GLTF_PT_export_main", GLTF_PT_export_main.bl_parent_id) #print("GLTF_PT_export_main", GLTF_PT_export_main.bl_parent_id)
# main ui in the file => export # main ui in the file => export
@ -69,8 +70,6 @@ class GLTF_PT_auto_export_main(bpy.types.Panel):
layout.use_property_split = True layout.use_property_split = True
layout.use_property_decorate = False # No animation. layout.use_property_decorate = False # No animation.
sfile = context.space_data
class GLTF_PT_auto_export_root(bpy.types.Panel): class GLTF_PT_auto_export_root(bpy.types.Panel):
bl_space_type = 'FILE_BROWSER' bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS' bl_region_type = 'TOOL_PROPS'
@ -159,8 +158,8 @@ class GLTF_PT_auto_export_scenes(bpy.types.Panel):
col = row.column(align=True) col = row.column(align=True)
col.separator() col.separator()
layout.active = operator.auto_export
source = operator source = operator
rows = 2 rows = 2
# main/level scenes # main/level scenes
@ -241,8 +240,8 @@ class GLTF_PT_auto_export_blueprints(bpy.types.Panel):
sfile = context.space_data sfile = context.space_data
operator = sfile.active_operator operator = sfile.active_operator
layout.active = operator.export_blueprints layout.active = operator.auto_export and operator.export_blueprints
# collections/blueprints # collections/blueprints
layout.prop(operator, "export_blueprints_path") layout.prop(operator, "export_blueprints_path")
layout.prop(operator, "collection_instances_combine_mode") layout.prop(operator, "collection_instances_combine_mode")
@ -275,50 +274,11 @@ class GLTF_PT_auto_export_collections_list(bpy.types.Panel):
sfile = context.space_data sfile = context.space_data
operator = sfile.active_operator operator = sfile.active_operator
layout.active = operator.auto_export and operator.export_blueprints
for collection in bpy.context.window_manager.exportedCollections: for collection in bpy.context.window_manager.exportedCollections:
row = layout.row() row = layout.row()
row.label(text=collection.name) row.label(text=collection.name)
class GLTF_PT_auto_export_gltf(bpy.types.Panel):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Gltf"
bl_parent_id = "GLTF_PT_auto_export_main"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "EXPORT_SCENES_OT_auto_gltf" #"EXPORT_SCENE_OT_gltf"
def draw(self, context):
preferences = context.preferences
layout = self.layout
sfile = context.space_data
operator = sfile.active_operator
addon_prefs = operator
op = layout.operator("EXPORT_SCENES_OT_wrapper", text='Gltf settings')#'glTF 2.0 (.glb/.gltf)')
op = layout.operator("EXPORT_SCENE_OT_gltf", text='Gltf settings')#'glTF 2.0 (.glb/.gltf)')
#op.export_format = 'GLTF_SEPARATE'
op.use_selection=True
op.will_save_settings=True
op.use_visible=True # Export visible and hidden objects. See Object/Batch Export to skip.
op.use_renderable=True
op.use_active_collection = True
op.use_active_collection_with_nested=True
op.use_active_scene = True
op.filepath="dummy"
#bpy.ops.export_scene.gltf
"""for key in addon_prefs.__annotations__.keys():
if key not in AutoExportGltfPreferenceNames:
layout.prop(operator, key)"""
class SCENE_UL_GLTF_auto_export(bpy.types.UIList): class SCENE_UL_GLTF_auto_export(bpy.types.UIList):
# The draw_item function is called for each item of the collection that is visible in the list. # The draw_item function is called for each item of the collection that is visible in the list.
@ -351,41 +311,3 @@ class SCENE_UL_GLTF_auto_export(bpy.types.UIList):
elif self.layout_type == 'GRID': elif self.layout_type == 'GRID':
layout.alignment = 'CENTER' layout.alignment = 'CENTER'
layout.label(text="", icon_value=icon) layout.label(text="", icon_value=icon)
from io_scene_gltf2 import (ExportGLTF2, GLTF_PT_export_main,ExportGLTF2_Base, GLTF_PT_export_include)
import io_scene_gltf2 as gltf_exporter_original
#import io_scene_gltf2.GLTF_PT_export_data_scene as GLTF_PT_export_data_scene_original
"""
class GLTF_PT_export_data(gltf_exporter_original.GLTF_PT_export_data):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Data"
bl_parent_id = "GLTF_PT_auto_export_gltf"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "EXPORT_SCENES_OT_auto_gltf"
class GLTF_PT_export_data_scene(gltf_exporter_original.GLTF_PT_export_data_scene):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Scene Graph"
bl_parent_id = "GLTF_PT_export_data"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "EXPORT_SCENES_OT_auto_gltf"
def draw(self, context):
return super().draw(context)"""