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https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-12-22 07:34:10 +00:00
refactor(gltf_to_components): completely overhauled & improved the handling of tupple strucs
* now using type_registration.type_info & matching instead of hackish string based ifs * handling of most "value types" * fleshed out example test components a bit more
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@ -1,3 +1,4 @@
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use std::any::TypeId;
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use std::collections::HashMap;
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use core::ops::Deref;
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@ -6,7 +7,7 @@ use serde::de::DeserializeSeed;
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use bevy::prelude::*;
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use bevy::reflect::serde::{UntypedReflectDeserializer, ReflectSerializer};
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use bevy::reflect::TypeRegistryInternal;
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use bevy::reflect::{TypeRegistryInternal, TypeInfo};
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use bevy::gltf::{Gltf, GltfExtras};
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use super::capitalize_first_letter;
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@ -125,14 +126,89 @@ pub fn gltf_extras_to_components(
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parsed_value = ron::from_str(parsed_value.as_str()).unwrap_or(parsed_value);
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if let Some(type_registration) = type_registry.get_with_short_name(capitalized_type_name.as_str()) {
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// FIXME : in the long run, replace all the text based, clunky unoptimised things with use of type_registration.type_info()
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let blabla = type_registry.get_with_name("bevy_render::color::Color").unwrap();
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println!("TYPE INFO {:?}", type_registration.type_info());
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// println!("TYPE INFO {:?}", type_registration.type_info());
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match type_registration.type_info() {
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TypeInfo::TupleStruct (info) => {
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// we handle tupple strucs with only one field differently, as Blender's custom properties with custom ui (float, int, bool, etc) always give us a tupple struct
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if info.field_len() == 1 {
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let field = info.field_at(0).expect("we should always have at least one field here");
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let field_name = field.type_name();
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// println!("field name {}", field_name);
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// let bla = TypeId::of::<f32>();
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// TODO: find a way to cast with typeId instead of this matching
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/*match field.type_id(){
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TypeId::of::<f32>() => {
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println!("WE HAVE A f32");
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}
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}
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Vec3 => {
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println!("WE HAVE A VEC3");
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let bla:Vec3 = ron::from_str(&parsed_value).unwrap();
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println!("bla {}", bla)
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}
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_ =>{}
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}*/
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let mut formated = parsed_value.clone();
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match field_name {
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"f32" => {
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formated = parsed_value.parse::<f32>().unwrap().to_string();
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}
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"f64" => {
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formated = parsed_value.parse::<f64>().unwrap().to_string();
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}
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"u8" => {
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formated = parsed_value.parse::<u8>().unwrap().to_string();
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}
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"u16" => {
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formated = parsed_value.parse::<u16>().unwrap().to_string();
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}
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"u32" => {
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formated = parsed_value.parse::<u32>().unwrap().to_string();
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}
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"u64" => {
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formated = parsed_value.parse::<u64>().unwrap().to_string();
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}
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"u128" => {
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formated = parsed_value.parse::<u128>().unwrap().to_string();
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}
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"glam::f32::vec2::Vec2" => {
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//println!("WE HAVE A VEC2 {}", parsed_value);
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let parsed: Vec<f32> = ron::from_str(&parsed_value).unwrap();
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formated = format!("(x:{},y:{})", parsed[0], parsed[1]);
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}
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"glam::f32::vec3::Vec3" => {
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//println!("WE HAVE A VEC3 {}", parsed_value);
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let parsed: Vec<f32> = ron::from_str(&parsed_value).unwrap();
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formated = format!("(x:{},y:{},z:{})", parsed[0], parsed[1], parsed[2]);
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},
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"bevy_render::color::Color" => {
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let parsed: Vec<f32> = ron::from_str(&parsed_value).unwrap();
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if parsed.len() == 3 {
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formated = format!("Rgba(red:{},green:{},blue:{}, alpha: 1.0)", parsed[0], parsed[1], parsed[2]);
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}
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if parsed.len() == 4 {
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formated = format!("Rgba(red:{},green:{},blue:{}, alpha:{})", parsed[0], parsed[1], parsed[2], parsed[3]);
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}
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}
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_ => {}
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}
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parsed_value = format!("({formated})");
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}
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}
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_ => {
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}
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}
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// println!("parsed value {}",parsed_value);
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if parsed_value == "" {
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parsed_value = "()".to_string();
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}
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else if parsed_value.starts_with("[") && parsed_value.ends_with("]") {
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/*else if parsed_value.starts_with("[") && parsed_value.ends_with("]") {
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// FIXME/ horrible, and how about actual vec!s and not vec2/vec3 s?
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// the worst part is, we have the component information, so we SHOULD be able to infer the input struct type
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// perhaps use better logic than the unwrap ? we could do parsed:Vec<u64> as well, and drop it otherwise ?
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@ -153,20 +229,6 @@ pub fn gltf_extras_to_components(
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if parsed.len() == 4 && key.to_lowercase().contains("color"){
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parsed_value = format!("(Rgba(red:{},green:{},blue:{}, alpha:{}))", parsed[0], parsed[1], parsed[2], parsed[3]);
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}
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/*match ron::from_str(&parsed_value) {
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Err(e) => panic!("{:?}", e),
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Ok::<Vec<f32>, _>(parsed) => {
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if parsed.len() == 2 {
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parsed_value = format!("((x:{},y:{}))", parsed[0], parsed[1]);
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}
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if parsed.len() == 3 {
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parsed_value = format!("((x:{},y:{},z:{}))", parsed[0], parsed[1], parsed[2]);
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}
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},
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Ok::<Color, _>(parsed) => {
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parsed_value = format!("((x:{},y:{}))", parsed[0], parsed[1]);
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}
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}*/
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}
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// FIXME: inneficient
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@ -187,7 +249,7 @@ pub fn gltf_extras_to_components(
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else if let Ok(parsed) = parsed_value.parse::<bool>() {
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parsed_value = format!("({})",parsed);
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}
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}
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}*/
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let ron_string = format!("{{ \"{}\":{} }}",
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type_registration.type_name(),
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@ -202,7 +264,7 @@ pub fn gltf_extras_to_components(
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ron::ser::to_string_pretty(&serializer, ron::ser::PrettyConfig::default()).unwrap();
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println!("serialized Component {}", serialized);*/
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debug!("component data ron string {}", ron_string);
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println!("component data ron string {}", ron_string);
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let mut deserializer = ron::Deserializer::from_str(ron_string.as_str()).unwrap();
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let reflect_deserializer = UntypedReflectDeserializer::new(&type_registry);
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let component = reflect_deserializer.deserialize(&mut deserializer).expect(format!("failed to deserialize component {} with value: {}", key, value).as_str());
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@ -76,9 +76,11 @@ impl Plugin for ComponentsTestPlugin {
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.register_type::<TuppleVec2>()
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.register_type::<TuppleVec3>()
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.register_type::<EnumTest>()
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.register_type::<TuppleTestColor>()
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// .register_type::<TuppleVec>()
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.register_type::<TuppleVec>()
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.register_type::<Vec<String>>()
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;
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}
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}
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