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Author | SHA1 | Date |
---|---|---|
kaosat.dev | 185c25f7b2 | |
kaosat.dev | dc053562bc | |
kaosat.dev | 49917e3b17 | |
kaosat.dev | 9138c81c60 | |
kaosat.dev | eda18b7d25 |
|
@ -306,24 +306,6 @@ see https://github.com/kaosat-dev/Blender_bevy_components_workflow/tree/main/exa
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Generating optimised blueprints and material libraries can be automated using the latests version of the [Blender plugin](https://github.com/kaosat-dev/Blender_bevy_components_workflow/tree/main/tools/gltf_auto_export)
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## Legacy mode
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Starting in version 0.7 there is a new parameter ```legacy_mode``` for backwards compatibility
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To disable the legacy mode: (enabled by default)
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```rust no_run
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BlueprintsPlugin{legacy_mode: false}
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```
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You **need** to disable legacy mode if you want to use the [```bevy_components```](https://github.com/kaosat-dev/Blender_bevy_components_workflow/tree/tools_bevy_blueprints/tools/bevy_components) Blender addon + the [```bevy_registry_export crate```](https://crates.io/crates/bevy_registry_export) !
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As it create custom properties that are writen in real **ron** file format instead of a simplified version (the one in the legacy mode)
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> Note: the legacy mode support will be dropped in future versions, and the default behaviour will be NO legacy mode
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## Examples
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https://github.com/kaosat-dev/Blender_bevy_components_workflow/tree/main/examples/bevy_gltf_blueprints/basic
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@ -78,8 +78,6 @@ impl fmt::Display for GltfFormat {
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#[derive(Debug, Clone)]
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/// Plugin for gltf blueprints
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pub struct BlueprintsPlugin {
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pub legacy_mode: bool, // flag that gets passed on to bevy_gltf_components
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pub format: GltfFormat,
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/// The base folder where library/blueprints assets are loaded from, relative to the executable.
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pub library_folder: PathBuf,
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@ -93,7 +91,6 @@ pub struct BlueprintsPlugin {
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impl Default for BlueprintsPlugin {
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fn default() -> Self {
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Self {
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legacy_mode: true,
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format: GltfFormat::GLB,
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library_folder: PathBuf::from("models/library"),
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aabbs: false,
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@ -113,77 +110,75 @@ fn materials_library_enabled(blueprints_config: Res<BluePrintsConfig>) -> bool {
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impl Plugin for BlueprintsPlugin {
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fn build(&self, app: &mut App) {
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app.add_plugins(ComponentsFromGltfPlugin {
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legacy_mode: self.legacy_mode,
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})
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.register_type::<BlueprintName>()
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.register_type::<MaterialInfo>()
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.register_type::<SpawnHere>()
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.register_type::<BlueprintAnimations>()
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.register_type::<SceneAnimations>()
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.register_type::<AnimationInfo>()
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.register_type::<AnimationInfos>()
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.register_type::<Vec<AnimationInfo>>()
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.register_type::<AnimationMarkers>()
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.register_type::<HashMap<u32, Vec<String>>>()
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.register_type::<HashMap<String, HashMap<u32, Vec<String>>>>()
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.add_event::<AnimationMarkerReached>()
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.register_type::<BlueprintsList>()
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.register_type::<HashMap<String, Vec<String>>>()
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.insert_resource(BluePrintsConfig {
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format: self.format,
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library_folder: self.library_folder.clone(),
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app.add_plugins(ComponentsFromGltfPlugin {})
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.register_type::<BlueprintName>()
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.register_type::<MaterialInfo>()
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.register_type::<SpawnHere>()
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.register_type::<BlueprintAnimations>()
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.register_type::<SceneAnimations>()
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.register_type::<AnimationInfo>()
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.register_type::<AnimationInfos>()
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.register_type::<Vec<AnimationInfo>>()
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.register_type::<AnimationMarkers>()
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.register_type::<HashMap<u32, Vec<String>>>()
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.register_type::<HashMap<String, HashMap<u32, Vec<String>>>>()
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.add_event::<AnimationMarkerReached>()
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.register_type::<BlueprintsList>()
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.register_type::<HashMap<String, Vec<String>>>()
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.insert_resource(BluePrintsConfig {
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format: self.format,
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library_folder: self.library_folder.clone(),
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aabbs: self.aabbs,
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aabb_cache: HashMap::new(),
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aabbs: self.aabbs,
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aabb_cache: HashMap::new(),
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material_library: self.material_library,
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material_library_folder: self.material_library_folder.clone(),
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material_library_cache: HashMap::new(),
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})
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.configure_sets(
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Update,
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(GltfBlueprintsSet::Spawn, GltfBlueprintsSet::AfterSpawn)
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.chain()
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.after(GltfComponentsSet::Injection),
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)
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.add_systems(
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Update,
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(
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(
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prepare_blueprints,
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check_for_loaded,
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spawn_from_blueprints,
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apply_deferred,
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)
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.chain(),
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(compute_scene_aabbs, apply_deferred)
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material_library: self.material_library,
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material_library_folder: self.material_library_folder.clone(),
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material_library_cache: HashMap::new(),
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})
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.configure_sets(
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Update,
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(GltfBlueprintsSet::Spawn, GltfBlueprintsSet::AfterSpawn)
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.chain()
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.run_if(aabbs_enabled),
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apply_deferred,
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(
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materials_inject,
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check_for_material_loaded,
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materials_inject2,
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)
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.chain()
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.run_if(materials_library_enabled),
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.after(GltfComponentsSet::Injection),
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)
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.chain()
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.in_set(GltfBlueprintsSet::Spawn),
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)
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.add_systems(
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Update,
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(spawned_blueprint_post_process, apply_deferred)
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.chain()
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.in_set(GltfBlueprintsSet::AfterSpawn),
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)
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.add_systems(
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Update,
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(
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trigger_instance_animation_markers_events,
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trigger_blueprint_animation_markers_events,
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),
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);
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.add_systems(
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Update,
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(
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(
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prepare_blueprints,
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check_for_loaded,
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spawn_from_blueprints,
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apply_deferred,
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)
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.chain(),
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(compute_scene_aabbs, apply_deferred)
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.chain()
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.run_if(aabbs_enabled),
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apply_deferred,
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(
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materials_inject,
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check_for_material_loaded,
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materials_inject2,
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)
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.chain()
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.run_if(materials_library_enabled),
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)
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.chain()
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.in_set(GltfBlueprintsSet::Spawn),
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)
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.add_systems(
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Update,
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(spawned_blueprint_post_process, apply_deferred)
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.chain()
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.in_set(GltfBlueprintsSet::AfterSpawn),
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)
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.add_systems(
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Update,
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(
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trigger_instance_animation_markers_events,
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trigger_blueprint_animation_markers_events,
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),
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);
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}
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}
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@ -78,17 +78,78 @@ Use the default configuration:
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ComponentsFromGltfPlugin::default()
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```
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Or disable the legacy mode: (enabled by default)
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As of v0.6 Legacy mode has been removed , you can emulate it using a system that should run BEFORE bevy_gltf_components
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```rust no run
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if simplified_types {
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if let TypeInfo::TupleStruct(info) = type_registration.type_info() {
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// we handle tupple strucs with only one field differently, as Blender's custom properties with custom ui (float, int, bool, etc) always give us a tupple struct
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if info.field_len() == 1 {
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let field = info
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.field_at(0)
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.expect("we should always have at least one field here");
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let field_name = field.type_path();
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let mut formated = parsed_value.clone();
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match field_name {
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"f32" => {
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formated = parsed_value.parse::<f32>().unwrap().to_string();
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}
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"f64" => {
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formated = parsed_value.parse::<f64>().unwrap().to_string();
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}
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"u8" => {
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formated = parsed_value.parse::<u8>().unwrap().to_string();
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}
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"u16" => {
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formated = parsed_value.parse::<u16>().unwrap().to_string();
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}
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"u32" => {
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formated = parsed_value.parse::<u32>().unwrap().to_string();
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}
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"u64" => {
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formated = parsed_value.parse::<u64>().unwrap().to_string();
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}
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"u128" => {
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formated = parsed_value.parse::<u128>().unwrap().to_string();
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}
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"glam::Vec2" => {
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let parsed: Vec<f32> = ron::from_str(&parsed_value).unwrap();
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formated = format!("(x:{},y:{})", parsed[0], parsed[1]);
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}
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"glam::Vec3" => {
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let parsed: Vec<f32> = ron::from_str(&parsed_value).unwrap();
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formated =
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format!("(x:{},y:{},z:{})", parsed[0], parsed[1], parsed[2]);
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}
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"bevy_render::color::Color" => {
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let parsed: Vec<f32> = ron::from_str(&parsed_value).unwrap();
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if parsed.len() == 3 {
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formated = format!(
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"Rgba(red:{},green:{},blue:{}, alpha: 1.0)",
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parsed[0], parsed[1], parsed[2]
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);
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}
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if parsed.len() == 4 {
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formated = format!(
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"Rgba(red:{},green:{},blue:{}, alpha:{})",
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parsed[0], parsed[1], parsed[2], parsed[3]
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);
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}
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}
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_ => {}
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}
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parsed_value = format!("({formated})");
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}
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}
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if parsed_value.is_empty() {
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parsed_value = "()".to_string();
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}
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}
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```rust no_run
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ComponentsFromGltfPlugin{legacy_mode: false}
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```
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You **need** to disable legacy mode if you want to use the [```bevy_components```](https://github.com/kaosat-dev/Blender_bevy_components_workflow/tree/main/tools/bevy_components) Blender addon + the [```bevy_registry_export crate```](https://crates.io/crates/bevy_registry_export) !
|
||||
As it create custom properties that are writen in real **ron** file format
|
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instead of a simplified version (the one in the legacy mode)
|
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|
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> Note: the legacy mode support will be dropped in future versions, and the default behaviour will be NO legacy mode
|
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|
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## SystemSet
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|
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|
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|
@ -10,13 +10,7 @@ pub use process_gltfs::*;
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pub mod blender_settings;
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use bevy::{
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app::Startup,
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ecs::{
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component::Component,
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reflect::ReflectComponent,
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system::{Res, Resource},
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},
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log::warn,
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ecs::{component::Component, reflect::ReflectComponent, system::Resource},
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prelude::{App, IntoSystemConfigs, Plugin, SystemSet, Update},
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reflect::Reflect,
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};
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|
@ -66,23 +60,13 @@ pub enum GltfComponentsSet {
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}
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#[derive(Clone, Resource)]
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pub struct GltfComponentsConfig {
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pub(crate) legacy_mode: bool,
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}
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pub struct GltfComponentsConfig {}
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|
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pub struct ComponentsFromGltfPlugin {
|
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pub legacy_mode: bool,
|
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}
|
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pub struct ComponentsFromGltfPlugin {}
|
||||
|
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impl Default for ComponentsFromGltfPlugin {
|
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fn default() -> Self {
|
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Self { legacy_mode: true }
|
||||
}
|
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}
|
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|
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fn check_for_legacy_mode(gltf_components_config: Res<GltfComponentsConfig>) {
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if gltf_components_config.legacy_mode {
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warn!("using simplified component definitions is deprecated since 0.3, prefer defining components with real ron values (use the bevy_components tool for Blender for simplicity) ");
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Self {}
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||||
}
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}
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|
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|
@ -90,10 +74,7 @@ impl Plugin for ComponentsFromGltfPlugin {
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fn build(&self, app: &mut App) {
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app.add_plugins(blender_settings::plugin)
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.register_type::<GltfProcessed>()
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.insert_resource(GltfComponentsConfig {
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legacy_mode: self.legacy_mode,
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})
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.add_systems(Startup, check_for_legacy_mode)
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.insert_resource(GltfComponentsConfig {})
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.add_systems(
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Update,
|
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(add_components_from_gltf_extras).in_set(GltfComponentsSet::Injection),
|
||||
|
|
|
@ -13,7 +13,7 @@ use bevy::{
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utils::HashMap,
|
||||
};
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use crate::{ronstring_to_reflect_component, GltfComponentsConfig, GltfProcessed};
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use crate::{ronstring_to_reflect_component, GltfProcessed};
|
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|
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/// main function: injects components into each entity in gltf files that have `gltf_extras`, using reflection
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pub fn add_components_from_gltf_extras(world: &mut World) {
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|
@ -22,7 +22,7 @@ pub fn add_components_from_gltf_extras(world: &mut World) {
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let mut entity_components: HashMap<Entity, Vec<(Box<dyn Reflect>, TypeRegistration)>> =
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HashMap::new();
|
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|
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let gltf_components_config = world.resource::<GltfComponentsConfig>();
|
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// let gltf_components_config = world.resource::<GltfComponentsConfig>();
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|
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for (entity, name, extra, parent) in extras.iter(world) {
|
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debug!(
|
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|
@ -33,11 +33,7 @@ pub fn add_components_from_gltf_extras(world: &mut World) {
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let type_registry: &AppTypeRegistry = world.resource();
|
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let type_registry = type_registry.read();
|
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|
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let reflect_components = ronstring_to_reflect_component(
|
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&extra.value,
|
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&type_registry,
|
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gltf_components_config.legacy_mode,
|
||||
);
|
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let reflect_components = ronstring_to_reflect_component(&extra.value, &type_registry);
|
||||
|
||||
// we assign the components specified /xxx_components objects to their parent node
|
||||
let mut target_entity = entity;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use bevy::log::{debug, warn};
|
||||
use bevy::reflect::serde::UntypedReflectDeserializer;
|
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use bevy::reflect::{Reflect, TypeInfo, TypeRegistration, TypeRegistry};
|
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use bevy::reflect::{Reflect, TypeRegistration, TypeRegistry};
|
||||
use bevy::utils::HashMap;
|
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use ron::Value;
|
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use serde::de::DeserializeSeed;
|
||||
|
@ -10,7 +10,6 @@ use super::capitalize_first_letter;
|
|||
pub fn ronstring_to_reflect_component(
|
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ron_string: &str,
|
||||
type_registry: &TypeRegistry,
|
||||
simplified_types: bool,
|
||||
) -> Vec<(Box<dyn Reflect>, TypeRegistration)> {
|
||||
let lookup: HashMap<String, Value> = ron::from_str(ron_string).unwrap();
|
||||
let mut components: Vec<(Box<dyn Reflect>, TypeRegistration)> = Vec::new();
|
||||
|
@ -18,7 +17,7 @@ pub fn ronstring_to_reflect_component(
|
|||
let type_string = key.replace("component: ", "").trim().to_string();
|
||||
let capitalized_type_name = capitalize_first_letter(type_string.as_str());
|
||||
|
||||
let mut parsed_value: String;
|
||||
let parsed_value: String;
|
||||
match value.clone() {
|
||||
Value::String(str) => {
|
||||
parsed_value = str;
|
||||
|
@ -30,72 +29,7 @@ pub fn ronstring_to_reflect_component(
|
|||
type_registry.get_with_short_type_path(capitalized_type_name.as_str())
|
||||
{
|
||||
debug!("TYPE INFO {:?}", type_registration.type_info());
|
||||
if simplified_types {
|
||||
if let TypeInfo::TupleStruct(info) = type_registration.type_info() {
|
||||
// we handle tupple strucs with only one field differently, as Blender's custom properties with custom ui (float, int, bool, etc) always give us a tupple struct
|
||||
if info.field_len() == 1 {
|
||||
let field = info
|
||||
.field_at(0)
|
||||
.expect("we should always have at least one field here");
|
||||
let field_name = field.type_path();
|
||||
let mut formated = parsed_value.clone();
|
||||
match field_name {
|
||||
"f32" => {
|
||||
formated = parsed_value.parse::<f32>().unwrap().to_string();
|
||||
}
|
||||
"f64" => {
|
||||
formated = parsed_value.parse::<f64>().unwrap().to_string();
|
||||
}
|
||||
"u8" => {
|
||||
formated = parsed_value.parse::<u8>().unwrap().to_string();
|
||||
}
|
||||
"u16" => {
|
||||
formated = parsed_value.parse::<u16>().unwrap().to_string();
|
||||
}
|
||||
"u32" => {
|
||||
formated = parsed_value.parse::<u32>().unwrap().to_string();
|
||||
}
|
||||
"u64" => {
|
||||
formated = parsed_value.parse::<u64>().unwrap().to_string();
|
||||
}
|
||||
"u128" => {
|
||||
formated = parsed_value.parse::<u128>().unwrap().to_string();
|
||||
}
|
||||
"glam::Vec2" => {
|
||||
let parsed: Vec<f32> = ron::from_str(&parsed_value).unwrap();
|
||||
formated = format!("(x:{},y:{})", parsed[0], parsed[1]);
|
||||
}
|
||||
"glam::Vec3" => {
|
||||
let parsed: Vec<f32> = ron::from_str(&parsed_value).unwrap();
|
||||
formated =
|
||||
format!("(x:{},y:{},z:{})", parsed[0], parsed[1], parsed[2]);
|
||||
}
|
||||
"bevy_render::color::Color" => {
|
||||
let parsed: Vec<f32> = ron::from_str(&parsed_value).unwrap();
|
||||
if parsed.len() == 3 {
|
||||
formated = format!(
|
||||
"Rgba(red:{},green:{},blue:{}, alpha: 1.0)",
|
||||
parsed[0], parsed[1], parsed[2]
|
||||
);
|
||||
}
|
||||
if parsed.len() == 4 {
|
||||
formated = format!(
|
||||
"Rgba(red:{},green:{},blue:{}, alpha:{})",
|
||||
parsed[0], parsed[1], parsed[2], parsed[3]
|
||||
);
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
parsed_value = format!("({formated})");
|
||||
}
|
||||
}
|
||||
|
||||
if parsed_value.is_empty() {
|
||||
parsed_value = "()".to_string();
|
||||
}
|
||||
}
|
||||
let ron_string = format!(
|
||||
"{{ \"{}\":{} }}",
|
||||
type_registration.type_info().type_path(),
|
||||
|
|
|
@ -100,8 +100,6 @@ fn main() {
|
|||
|
||||
All examples are here:
|
||||
|
||||
> the examples use ```bevy_gltf_blueprints``` with the **legacy_mode** set to **FALSE** as the new custom properties generated by the Blender add-on require newer/ non legacy logic.
|
||||
|
||||
- https://github.com/kaosat-dev/Blender_bevy_components_workflow/tree/main/examples/bevy_registry_export/basic
|
||||
|
||||
|
||||
|
|
|
@ -11,7 +11,6 @@ impl Plugin for CorePlugin {
|
|||
..Default::default()
|
||||
},
|
||||
BlueprintsPlugin {
|
||||
legacy_mode: false,
|
||||
library_folder: "models/library".into(),
|
||||
format: GltfFormat::GLB,
|
||||
aabbs: true,
|
||||
|
|
|
@ -2960,6 +2960,22 @@
|
|||
"type": "object",
|
||||
"typeInfo": "Struct"
|
||||
},
|
||||
"bevy_example::dupe_components::EnumTest": {
|
||||
"isComponent": true,
|
||||
"isResource": false,
|
||||
"oneOf": [
|
||||
"Metal",
|
||||
"Wood",
|
||||
"Rock",
|
||||
"Cloth",
|
||||
"Squishy",
|
||||
"None"
|
||||
],
|
||||
"short_name": "EnumTest",
|
||||
"title": "bevy_example::dupe_components::EnumTest",
|
||||
"type": "string",
|
||||
"typeInfo": "Enum"
|
||||
},
|
||||
"bevy_example::game::animation::Marker1": {
|
||||
"additionalProperties": false,
|
||||
"isComponent": true,
|
||||
|
|
|
@ -8,7 +8,6 @@ impl Plugin for CorePlugin {
|
|||
app.add_plugins((
|
||||
ExportRegistryPlugin::default(),
|
||||
BlueprintsPlugin {
|
||||
legacy_mode: false,
|
||||
library_folder: "blueprints".into(),
|
||||
format: GltfFormat::GLB,
|
||||
material_library: true,
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
use bevy::prelude::*;
|
||||
|
||||
#[derive(Component, Reflect, Default, Debug)]
|
||||
#[reflect(Component)]
|
||||
pub enum EnumTest {
|
||||
Metal,
|
||||
Wood,
|
||||
Rock,
|
||||
Cloth,
|
||||
Squishy,
|
||||
#[default]
|
||||
None,
|
||||
}
|
|
@ -7,6 +7,7 @@ use crate::core::*;
|
|||
mod game;
|
||||
use game::*;
|
||||
|
||||
mod dupe_components;
|
||||
mod test_components;
|
||||
use test_components::*;
|
||||
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
use crate::dupe_components;
|
||||
use bevy::{
|
||||
pbr::{ExtendedMaterial, MaterialExtension},
|
||||
prelude::*,
|
||||
|
@ -164,6 +165,7 @@ impl Plugin for ComponentsTestPlugin {
|
|||
.register_type::<TupleVec2>()
|
||||
.register_type::<TupleVec3>()
|
||||
.register_type::<EnumTest>()
|
||||
.register_type::<dupe_components::EnumTest>()
|
||||
.register_type::<TupleTestColor>()
|
||||
.register_type::<TupleVec>()
|
||||
.register_type::<Vec<String>>()
|
||||
|
|
Binary file not shown.
|
@ -276,14 +276,8 @@ given object is located)
|
|||
> IMPORTANT !! use this if you have previously used v0.1 , as v0.2 had a breaking change, that makes it **necessary** to use this **once** to upgrade the UI data
|
||||
|
||||
|
||||
## Additional important information
|
||||
|
||||
|
||||
- for the components to work correctly with [```bevy_gltf_components```](https://crates.io/crates/bevy_gltf_components) or [```bevy_gltf_blueprints```](https://crates.io/crates/bevy_gltf_blueprints) you will need to set the ```legacy_mode``` for those plugins to **FALSE**
|
||||
as the component data generated by this add on is a complete, clean **ron** data that is incompatible with the previous (legacy versions).
|
||||
Please see the documentation of those crates for more information.
|
||||
|
||||
> Note: the legacy mode support will be dropped in future versions, and the default behaviour will be NO legacy mode
|
||||
> Note: the legacy mode support has been removed since version
|
||||
|
||||
|
||||
## Examples
|
||||
|
|
|
@ -115,11 +115,11 @@ UI:
|
|||
- [x] check if output "string" in custom properties are correct
|
||||
|
||||
- gltf_auto_export
|
||||
- [ ] add support for "enabled" flag
|
||||
- [x] add support for "enabled" flag
|
||||
- [ ] add special components
|
||||
- "AutoExport" => Needed
|
||||
- "Dynamic" ? naah wait that should be exported by the Bevy side
|
||||
- [ ] filter out Components_meta ??
|
||||
- [x] filter out Components_meta ??
|
||||
- [x] add legacy mode to the persisted parameters
|
||||
|
||||
- bevy_gltf_components:
|
||||
|
|
|
@ -12,14 +12,26 @@ class ComponentDefinitionsList(bpy.types.PropertyGroup):
|
|||
items = []
|
||||
type_infos = context.window_manager.components_registry.type_infos
|
||||
short_names = context.window_manager.components_registry.short_names_to_long_names
|
||||
for short_name in sorted(short_names.keys()):
|
||||
"""for short_name in sorted(short_names.keys()):
|
||||
long_name = short_names[short_name]
|
||||
definition = type_infos[long_name]
|
||||
is_component = definition['isComponent'] if "isComponent" in definition else False
|
||||
|
||||
if self.filter in short_name and is_component:
|
||||
if not 'Handle' in short_name and not "Cow" in short_name and not "AssetId" in short_name and short_name not in self.exclude: # FIXME: hard coded, seems wrong
|
||||
items.append((long_name, short_name, long_name))"""
|
||||
|
||||
|
||||
for long_name in type_infos.keys():
|
||||
definition = type_infos[long_name]
|
||||
short_name = definition["short_name"]
|
||||
is_component = definition['isComponent'] if "isComponent" in definition else False
|
||||
|
||||
if self.filter in short_name and is_component:
|
||||
if not 'Handle' in short_name and not "Cow" in short_name and not "AssetId" in short_name and short_name not in self.exclude: # FIXME: hard coded, seems wrong
|
||||
items.append((long_name, short_name, long_name))
|
||||
|
||||
items.sort(key=lambda a: a[1])
|
||||
return items
|
||||
|
||||
@classmethod
|
||||
|
|
|
@ -72,11 +72,13 @@ def get_component_metadata_by_short_name(object, short_name):
|
|||
|
||||
# remove no longer valid metadata from object
|
||||
def cleanup_invalid_metadata(object):
|
||||
bevy_components = json.loads(object['bevy_components']) if 'bevy_components' in object else {}
|
||||
components_metadata = object.components_meta.components
|
||||
to_remove = []
|
||||
for index, component_meta in enumerate(components_metadata):
|
||||
short_name = component_meta.name
|
||||
if short_name not in object.keys():
|
||||
long_name = component_meta.long_name
|
||||
if long_name not in bevy_components.keys():
|
||||
print("component:", short_name, "present in metadata, but not in object")
|
||||
to_remove.append(index)
|
||||
for index in to_remove:
|
||||
|
@ -131,6 +133,20 @@ def add_metadata_to_components_without_metadata(object):
|
|||
upsert_component_in_object(object, component_name, registry)
|
||||
|
||||
|
||||
import json
|
||||
def inject_component(object, long_name, value):
|
||||
if not 'bevy_components' in object:
|
||||
object['bevy_components'] = '{}'
|
||||
previous = json.loads(object['bevy_components'])
|
||||
previous[long_name] = value
|
||||
object['bevy_components'] = json.dumps(previous)
|
||||
#object['bevy_components'][long_name] = value # Sigh, this does not work, hits Blender's 63 char length limit
|
||||
|
||||
def bla_component(object, long_name):
|
||||
if 'bevy_components' in object:
|
||||
current = json.loads(object['bevy_components'])
|
||||
del current[long_name]
|
||||
object['bevy_components'] = json.dumps(current)
|
||||
|
||||
# adds a component to an object (including metadata) using the provided component definition & optional value
|
||||
def add_component_to_object(object, component_definition, value=None):
|
||||
|
@ -138,13 +154,13 @@ def add_component_to_object(object, component_definition, value=None):
|
|||
if object is not None:
|
||||
# print("add_component_to_object", component_definition)
|
||||
long_name = component_definition["title"]
|
||||
short_name = component_definition["short_name"]
|
||||
registry = bpy.context.window_manager.components_registry
|
||||
if not registry.has_type_infos():
|
||||
raise Exception('registry type infos have not been loaded yet or are missing !')
|
||||
definition = registry.type_infos[long_name]
|
||||
print("HEAAAY", value)
|
||||
# now we use our pre_generated property groups to set the initial value of our custom property
|
||||
(_, propertyGroup) = upsert_component_in_object(object, component_name=short_name, registry=registry)
|
||||
(_, propertyGroup) = upsert_component_in_object(object, long_name=long_name, registry=registry)
|
||||
if value == None:
|
||||
value = property_group_value_to_custom_property_value(propertyGroup, definition, registry, None)
|
||||
else: # we have provided a value, that is a raw , custom property value, to set the value of the propertyGroup
|
||||
|
@ -152,22 +168,25 @@ def add_component_to_object(object, component_definition, value=None):
|
|||
property_group_value_from_custom_property_value(propertyGroup, definition, registry, value)
|
||||
del object["__disable__update"]
|
||||
|
||||
object[short_name] = value
|
||||
ping_depsgraph_update(object)
|
||||
# object[short_name] = value
|
||||
print("ADDING VAALUEEE", value)
|
||||
inject_component(object, long_name, value)
|
||||
#ping_depsgraph_update(object)
|
||||
|
||||
|
||||
def upsert_component_in_object(object, component_name, registry):
|
||||
def upsert_component_in_object(object, long_name, registry):
|
||||
# print("upsert_component_in_object", object, "component name", component_name)
|
||||
# TODO: upsert this part too ?
|
||||
target_components_metadata = object.components_meta.components
|
||||
component_definition = find_component_definition_from_short_name(component_name)
|
||||
print("target_components_metadata", target_components_metadata)
|
||||
component_definition = registry.type_infos.get(long_name, None)
|
||||
if component_definition != None:
|
||||
short_name = component_definition["short_name"]
|
||||
long_name = component_definition["title"]
|
||||
property_group_name = registry.get_propertyGroupName_from_shortName(short_name)
|
||||
property_group_name = registry.get_propertyGroupName_from_longName(long_name)
|
||||
propertyGroup = None
|
||||
|
||||
component_meta = next(filter(lambda component: component["name"] == short_name, target_components_metadata), None)
|
||||
component_meta = next(filter(lambda component: component["long_name"] == long_name, target_components_metadata), None)
|
||||
if not component_meta:
|
||||
component_meta = target_components_metadata.add()
|
||||
component_meta.name = short_name
|
||||
|
@ -285,7 +304,7 @@ def apply_customProperty_values_to_object_propertyGroups(object):
|
|||
|
||||
# removes the given component from the object: removes both the custom property and the matching metadata from the object
|
||||
def remove_component_from_object(object, component_name):
|
||||
del object[component_name]
|
||||
bla_component(object, component_name)
|
||||
|
||||
components_metadata = getattr(object, "components_meta", None)
|
||||
if components_metadata == None:
|
||||
|
@ -294,8 +313,8 @@ def remove_component_from_object(object, component_name):
|
|||
components_metadata = components_metadata.components
|
||||
to_remove = []
|
||||
for index, component_meta in enumerate(components_metadata):
|
||||
short_name = component_meta.name
|
||||
if short_name == component_name:
|
||||
long_name = component_meta.long_name
|
||||
if long_name == component_name:
|
||||
to_remove.append(index)
|
||||
break
|
||||
for index in to_remove:
|
||||
|
|
|
@ -114,7 +114,7 @@ class RemoveComponentOperator(Operator):
|
|||
else:
|
||||
object = bpy.data.objects[self.object_name]
|
||||
print("removing component ", self.component_name, "from object '"+object.name+"'")
|
||||
if object is not None and self.component_name in object:
|
||||
if object is not None and 'bevy_components' in object and self.component_name in object['bevy_components']:
|
||||
remove_component_from_object(object, self.component_name)
|
||||
else:
|
||||
self.report({"ERROR"}, "The object/ component to remove ("+ self.component_name +") does not exist")
|
||||
|
@ -128,7 +128,7 @@ class RemoveComponentFromAllObjectsOperator(Operator):
|
|||
bl_options = {"UNDO"}
|
||||
|
||||
component_name: StringProperty(
|
||||
name="component name",
|
||||
name="component name (long name)",
|
||||
description="component to delete",
|
||||
) # type: ignore
|
||||
|
||||
|
|
|
@ -151,11 +151,15 @@ class BEVY_COMPONENTS_PT_ComponentsPanel(bpy.types.Panel):
|
|||
|
||||
|
||||
components_in_object = object.components_meta.components
|
||||
for component_name in sorted(dict(object)) : # sorted by component name, practical
|
||||
components_bla = json.loads(object["bevy_components"]) if "bevy_components" in object else '{}'
|
||||
#print("components_names", dict(components_bla).keys())
|
||||
|
||||
for component_name in sorted(dict(components_bla)) : # sorted by component name, practical
|
||||
#print("component_name", component_name)
|
||||
if component_name == "components_meta":
|
||||
continue
|
||||
# anything withouth metadata gets skipped, we only want to see real components, not all custom props
|
||||
component_meta = next(filter(lambda component: component["name"] == component_name, components_in_object), None)
|
||||
component_meta = next(filter(lambda component: component["long_name"] == component_name, components_in_object), None)
|
||||
if component_meta == None:
|
||||
continue
|
||||
|
||||
|
@ -173,9 +177,13 @@ class BEVY_COMPONENTS_PT_ComponentsPanel(bpy.types.Panel):
|
|||
row.label(text=component_name)
|
||||
|
||||
# we fetch the matching ui property group
|
||||
root_propertyGroup_name = registry.get_propertyGroupName_from_shortName(component_name)
|
||||
root_propertyGroup_name = registry.get_propertyGroupName_from_longName(component_name)
|
||||
print("root_propertyGroup_name", root_propertyGroup_name)
|
||||
print("component_meta", component_meta, component_invalid)
|
||||
|
||||
if root_propertyGroup_name:
|
||||
propertyGroup = getattr(component_meta, root_propertyGroup_name, None)
|
||||
print("propertyGroup", propertyGroup)
|
||||
if propertyGroup:
|
||||
# if the component has only 0 or 1 field names, display inline, otherwise change layout
|
||||
single_field = len(propertyGroup.field_names) < 2
|
||||
|
|
|
@ -74,7 +74,7 @@ def process_component(registry, definition, update, extras=None, nesting = []):
|
|||
-BasicTest => the registration & update callback of this one overwrites the first "basicTest"
|
||||
have not found a cleaner workaround so far
|
||||
"""
|
||||
property_group_name = registry.generate_propGroup_name(nesting, short_name)
|
||||
property_group_name = registry.generate_propGroup_name(nesting, short_name, component_name)
|
||||
(property_group_pointer, property_group_class) = property_group_from_infos(property_group_name, property_group_params)
|
||||
# add our component propertyGroup to the registry
|
||||
registry.register_component_propertyGroup(property_group_name, property_group_pointer)
|
||||
|
|
|
@ -244,6 +244,7 @@ class ComponentsRegistry(PropertyGroup):
|
|||
# cleanup previous data if any
|
||||
self.propGroupIdCounter = 0
|
||||
self.short_names_to_propgroup_names.clear()
|
||||
self.long_names_to_propgroup_names.clear()
|
||||
self.missing_types_list.clear()
|
||||
self.type_infos.clear()
|
||||
self.type_infos_missing.clear()
|
||||
|
@ -330,10 +331,11 @@ class ComponentsRegistry(PropertyGroup):
|
|||
default=0
|
||||
) # type: ignore
|
||||
|
||||
short_names_to_propgroup_names = {}
|
||||
short_names_to_propgroup_names = {} # TODO; double check if needed, remove otherwise
|
||||
long_names_to_propgroup_names = {}
|
||||
|
||||
# generate propGroup name from nesting level & shortName: each shortName + nesting is unique
|
||||
def generate_propGroup_name(self, nesting, shortName):
|
||||
def generate_propGroup_name(self, nesting, shortName, longName):
|
||||
#print("gen propGroup name for", shortName, nesting)
|
||||
#if shortName in self.short_names_to_propgroup_names and len(nesting) == 0:
|
||||
# return self.get_propertyGroupName_from_shortName(shortName)
|
||||
|
@ -342,13 +344,22 @@ class ComponentsRegistry(PropertyGroup):
|
|||
|
||||
propGroupIndex = str(self.propGroupIdCounter)
|
||||
propGroupName = propGroupIndex + "_ui"
|
||||
key = str(nesting) + shortName if len(nesting) > 0 else shortName
|
||||
self.short_names_to_propgroup_names[key] = propGroupName
|
||||
|
||||
#
|
||||
"""key = str(nesting) + shortName if len(nesting) > 0 else shortName
|
||||
self.short_names_to_propgroup_names[key] = propGroupName"""
|
||||
# FIXME:
|
||||
key = str(nesting) + longName if len(nesting) > 0 else longName
|
||||
self.long_names_to_propgroup_names[longName] = propGroupName
|
||||
return propGroupName
|
||||
|
||||
def get_propertyGroupName_from_shortName(self, shortName):
|
||||
return self.short_names_to_propgroup_names.get(shortName, None)
|
||||
|
||||
def get_propertyGroupName_from_longName(self, longName):
|
||||
return self.long_names_to_propgroup_names.get(longName, None)
|
||||
|
||||
|
||||
###########
|
||||
|
||||
"""
|
||||
|
|
|
@ -120,12 +120,6 @@ This issue has been resolved in v0.9.
|
|||
|
||||
- materials path: where to export materials to
|
||||
|
||||
- Legacy mode for bevy: the export of custom properties is slightly different
|
||||
when using bevy_gltf_components or bevy_gltf_blueprints with ```legacy_mode``` turned on (the default currently), toggle this on to keep using the older variant
|
||||
|
||||
> tldr: legacy mode in this add on should match your use of legacy mode on the Bevy side
|
||||
> if you use the ```bevy_components``` add-on **legacy mode** should be turned **OFF**
|
||||
|
||||
* and your standard gltf export parameters in the **gltf** panel
|
||||
|
||||
![blender addon use2](./docs/blender_addon_use2.png)
|
||||
|
|
|
@ -1,12 +1,9 @@
|
|||
import json
|
||||
import os
|
||||
from types import SimpleNamespace
|
||||
import bpy
|
||||
|
||||
from bpy.types import (PropertyGroup)
|
||||
from bpy.props import (PointerProperty, IntProperty, StringProperty)
|
||||
|
||||
from .did_export_settings_change import did_export_settings_change
|
||||
from .get_blueprints_to_export import get_blueprints_to_export
|
||||
|
||||
from ..constants import TEMPSCENE_PREFIX
|
||||
|
@ -158,47 +155,6 @@ class AutoExportTracker(PropertyGroup):
|
|||
# keep it simple, just use Simplenamespace for compatibility with the rest of our code
|
||||
# TODO: debounce
|
||||
|
||||
"""export_settings_changed = did_export_settings_change()
|
||||
tmp = {}
|
||||
for k in AutoExportGltfAddonPreferences.__annotations__:
|
||||
item = AutoExportGltfAddonPreferences.__annotations__[k]
|
||||
default = item.keywords.get('default', None)
|
||||
tmp[k] = default
|
||||
auto_settings = get_auto_exporter_settings()
|
||||
for k in auto_settings:
|
||||
tmp[k] = auto_settings[k]
|
||||
tmp['__annotations__'] = tmp
|
||||
|
||||
# path to the current blend file
|
||||
file_path = bpy.data.filepath
|
||||
# Get the folder
|
||||
folder_path = os.path.dirname(file_path)
|
||||
export_output_folder =tmp["export_output_folder"]
|
||||
export_models_path = os.path.join(folder_path, export_output_folder)
|
||||
export_blueprints_path = os.path.join(folder_path, export_output_folder, tmp["export_blueprints_path"]) if tmp["export_blueprints_path"] != '' else folder_path
|
||||
tmp["export_blueprints_path"] = export_blueprints_path
|
||||
tmp["export_models_path"] = export_models_path
|
||||
|
||||
addon_prefs = SimpleNamespace(**tmp)
|
||||
|
||||
#print("cls.changed_objects_per_scene", cls.changed_objects_per_scene)
|
||||
(collections, collections_to_export, internal_collections, collections_per_scene) = get_blueprints_to_export(cls.changed_objects_per_scene, export_settings_changed, addon_prefs)
|
||||
#print("collections to export", collections_to_export)
|
||||
try:
|
||||
# we save this list of collections in the context
|
||||
bpy.context.window_manager.exportedCollections.clear()
|
||||
#TODO: add error handling for this
|
||||
for collection_name in collections_to_export:
|
||||
ui_info = bpy.context.window_manager.exportedCollections.add()
|
||||
ui_info.name = collection_name
|
||||
except Exception as error:
|
||||
pass
|
||||
#self.report({"ERROR"}, "Failed to populate list of exported collections/blueprints")
|
||||
"""
|
||||
"""depsgraph = bpy.context.evaluated_depsgraph_get()
|
||||
for update in depsgraph.updates:
|
||||
print("update", update)"""
|
||||
|
||||
def disable_change_detection(self):
|
||||
#print("disable change detection")
|
||||
self.change_detection_enabled = False
|
||||
|
|
|
@ -6,6 +6,8 @@ import shutil
|
|||
import pathlib
|
||||
import mathutils
|
||||
|
||||
from .test_helpers import prepare_auto_export, run_auto_export_and_compare
|
||||
|
||||
@pytest.fixture
|
||||
def setup_data(request):
|
||||
print("\nSetting up resources...")
|
||||
|
@ -56,85 +58,6 @@ def setup_data(request):
|
|||
|
||||
return None
|
||||
|
||||
|
||||
def prepare_auto_export(auto_export_overrides={}):
|
||||
|
||||
# with change detection
|
||||
# first, configure things
|
||||
# we use the global settings for that
|
||||
export_props = {
|
||||
"main_scene_names" : ['World'],
|
||||
"library_scene_names": ['Library'],
|
||||
**auto_export_overrides
|
||||
}
|
||||
|
||||
# store settings for the auto_export part
|
||||
stored_auto_settings = bpy.data.texts[".gltf_auto_export_settings"] if ".gltf_auto_export_settings" in bpy.data.texts else bpy.data.texts.new(".gltf_auto_export_settings")
|
||||
stored_auto_settings.clear()
|
||||
stored_auto_settings.write(json.dumps(export_props))
|
||||
|
||||
gltf_settings = {
|
||||
"export_animations": False,
|
||||
"export_optimize_animation_size": False
|
||||
}
|
||||
# and store settings for the gltf part
|
||||
stored_gltf_settings = bpy.data.texts[".gltf_auto_export_gltf_settings"] if ".gltf_auto_export_gltf_settings" in bpy.data.texts else bpy.data.texts.new(".gltf_auto_export_gltf_settings")
|
||||
stored_gltf_settings.clear()
|
||||
stored_gltf_settings.write(json.dumps(gltf_settings))
|
||||
|
||||
def run_auto_export(setup_data):
|
||||
auto_export_operator = bpy.ops.export_scenes.auto_gltf
|
||||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
levels_path = setup_data["levels_path"]
|
||||
level_file_paths = list(map(lambda file_name: os.path.join(levels_path, file_name), sorted(os.listdir(levels_path)))) if os.path.exists(levels_path) else []
|
||||
|
||||
blueprints_path = setup_data["blueprints_path"]
|
||||
blueprints_file_paths = list(map(lambda file_name: os.path.join(blueprints_path, file_name), sorted(os.listdir(blueprints_path)))) if os.path.exists(blueprints_path) else []
|
||||
|
||||
modification_times = list(map(lambda file_path: os.path.getmtime(file_path), blueprints_file_paths + level_file_paths))
|
||||
# assert os.path.exists(world_file_path) == True
|
||||
|
||||
mapped_files_to_timestamps_and_index = {}
|
||||
for (index, file_path) in enumerate(blueprints_file_paths + level_file_paths):
|
||||
file_path = pathlib.Path(file_path).stem
|
||||
mapped_files_to_timestamps_and_index[file_path] = (modification_times[index], index)
|
||||
|
||||
return (modification_times, mapped_files_to_timestamps_and_index)
|
||||
|
||||
def run_auto_export_and_compare(setup_data, changes, expected_changed_files = []):
|
||||
(modification_times_first, mapped ) = run_auto_export(setup_data)
|
||||
for index, change in enumerate(changes):
|
||||
change()
|
||||
(modification_times, mapped ) = run_auto_export(setup_data)
|
||||
|
||||
changed_files = expected_changed_files[index]
|
||||
changed_file_indices = [mapped[changed_file][1] for changed_file in changed_files]
|
||||
#print("changed files", changed_files, changed_file_indices, "mapped", mapped)
|
||||
other_files_modification_times = [value for index, value in enumerate(modification_times) if index not in changed_file_indices]
|
||||
other_files_modification_times_first = [value for index, value in enumerate(modification_times_first) if index not in changed_file_indices]
|
||||
|
||||
print("other_files_modification_times_new ", other_files_modification_times)
|
||||
print("other_files_modification_times_first", other_files_modification_times_first)
|
||||
for changed_file_index in changed_file_indices:
|
||||
#print("modification_times_new [changed_file_index]", modification_times[changed_file_index])
|
||||
#print("modification_times_first[changed_file_index]", modification_times_first[changed_file_index])
|
||||
if changed_file_index in modification_times_first and changed_file_index in modification_times:
|
||||
assert modification_times[changed_file_index] != modification_times_first[changed_file_index], f"failure in change: {index}, at file {changed_file_index}"
|
||||
# TODO: we should throw an error in the "else" case ?
|
||||
assert other_files_modification_times == other_files_modification_times_first , f"failure in change: {index}"
|
||||
|
||||
# reset the comparing
|
||||
modification_times_first = modification_times
|
||||
|
||||
def test_export_change_tracking_custom_properties(setup_data):
|
||||
# set things up
|
||||
prepare_auto_export()
|
||||
|
@ -185,7 +108,7 @@ def test_export_change_tracking_custom_properties_collection_instances_combine_m
|
|||
run_auto_export_and_compare(
|
||||
setup_data=setup_data,
|
||||
changes=[first_change, second_change, third_change, fourth_change],
|
||||
expected_changed_files = [[], ["World"], ["World"], ["World"]] # only the "world" file should have changed
|
||||
expected_changed_files = [[], ["World"], ["World","Blueprint1"], ["World"]] # only the "world" file should have changed
|
||||
)
|
||||
|
||||
|
||||
|
|
|
@ -4,18 +4,38 @@ import json
|
|||
import pytest
|
||||
import shutil
|
||||
|
||||
from .test_helpers import prepare_auto_export
|
||||
|
||||
@pytest.fixture
|
||||
def setup_data(request):
|
||||
print("\nSetting up resources...")
|
||||
root_path = "../../testing/bevy_example"
|
||||
assets_root_path = os.path.join(root_path, "assets")
|
||||
blueprints_path = os.path.join(assets_root_path, "blueprints")
|
||||
levels_path = os.path.join(assets_root_path, "levels")
|
||||
|
||||
models_path = os.path.join(assets_root_path, "models")
|
||||
materials_path = os.path.join(assets_root_path, "materials")
|
||||
|
||||
#other_materials_path = os.path.join("../../testing", "other_materials")
|
||||
yield {
|
||||
"root_path": root_path,
|
||||
"models_path": models_path,
|
||||
"blueprints_path": blueprints_path,
|
||||
"levels_path": levels_path,
|
||||
"materials_path":materials_path
|
||||
}
|
||||
|
||||
def finalizer():
|
||||
root_path = "../../testing/bevy_example"
|
||||
assets_root_path = os.path.join(root_path, "assets")
|
||||
models_path = os.path.join(assets_root_path, "models")
|
||||
materials_path = os.path.join(assets_root_path, "materials")
|
||||
#other_materials_path = os.path.join("../../testing", "other_materials")
|
||||
|
||||
|
||||
print("\nPerforming teardown...")
|
||||
if os.path.exists(blueprints_path):
|
||||
shutil.rmtree(blueprints_path)
|
||||
|
||||
if os.path.exists(levels_path):
|
||||
shutil.rmtree(levels_path)
|
||||
|
||||
if os.path.exists(models_path):
|
||||
shutil.rmtree(models_path)
|
||||
|
||||
|
@ -49,11 +69,7 @@ def setup_data(request):
|
|||
- removes generated files
|
||||
"""
|
||||
|
||||
|
||||
def test_export_no_parameters(setup_data):
|
||||
root_path = "../../testing/bevy_example"
|
||||
assets_root_path = os.path.join(root_path, "assets")
|
||||
models_path = os.path.join(assets_root_path, "models")
|
||||
auto_export_operator = bpy.ops.export_scenes.auto_gltf
|
||||
|
||||
# make sure to clear any parameters first
|
||||
|
@ -61,23 +77,20 @@ def test_export_no_parameters(setup_data):
|
|||
stored_auto_settings.clear()
|
||||
stored_auto_settings.write(json.dumps({}))
|
||||
|
||||
# first test exporting withouth any parameters set, this should not export anything
|
||||
# first test exporting without any parameters set, this should not export anything
|
||||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_materials_library=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_materials_library=True
|
||||
)
|
||||
|
||||
world_file_path = os.path.join(models_path, "World.glb")
|
||||
world_file_path = os.path.join(setup_data["levels_path"], "World.glb")
|
||||
assert os.path.exists(world_file_path) != True
|
||||
|
||||
def test_export_auto_export_parameters_only(setup_data):
|
||||
root_path = "../../testing/bevy_example"
|
||||
assets_root_path = os.path.join(root_path, "assets")
|
||||
models_path = os.path.join(assets_root_path, "models")
|
||||
auto_export_operator = bpy.ops.export_scenes.auto_gltf
|
||||
|
||||
export_props = {
|
||||
"main_scene_names" : ['World'],
|
||||
"library_scene_names": ['Library'],
|
||||
|
@ -91,17 +104,15 @@ def test_export_auto_export_parameters_only(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_materials_library=True
|
||||
)
|
||||
|
||||
world_file_path = os.path.join(models_path, "World.glb")
|
||||
world_file_path = os.path.join(setup_data["levels_path"], "World.glb")
|
||||
assert os.path.exists(world_file_path) == True
|
||||
|
||||
def test_export_changed_parameters(setup_data):
|
||||
root_path = "../../testing/bevy_example"
|
||||
assets_root_path = os.path.join(root_path, "assets")
|
||||
models_path = os.path.join(assets_root_path, "models")
|
||||
auto_export_operator = bpy.ops.export_scenes.auto_gltf
|
||||
|
||||
# with change detection
|
||||
|
@ -129,27 +140,26 @@ def test_export_changed_parameters(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_materials_library=True
|
||||
)
|
||||
|
||||
world_file_path = os.path.join(models_path, "World.glb")
|
||||
world_file_path = os.path.join(setup_data["levels_path"], "World.glb")
|
||||
assert os.path.exists(world_file_path) == True
|
||||
|
||||
models_library_path = os.path.join(models_path, "library")
|
||||
model_library_file_paths = list(map(lambda file_name: os.path.join(models_library_path, file_name), sorted(os.listdir(models_library_path))))
|
||||
blueprints_path = setup_data["blueprints_path"]
|
||||
model_library_file_paths = list(map(lambda file_name: os.path.join(blueprints_path, file_name), sorted(os.listdir(blueprints_path))))
|
||||
modification_times_first = list(map(lambda file_path: os.path.getmtime(file_path), model_library_file_paths))
|
||||
print("files", model_library_file_paths)
|
||||
print("mod times", modification_times_first)
|
||||
|
||||
|
||||
# export again, with no param changes: this should NOT export anything again, ie, modification times should be the same
|
||||
print("second export")
|
||||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
|
@ -174,6 +184,7 @@ def test_export_changed_parameters(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
|
@ -189,6 +200,7 @@ def test_export_changed_parameters(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
|
@ -217,6 +229,7 @@ def test_export_changed_parameters(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
|
@ -232,6 +245,7 @@ def test_export_changed_parameters(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
|
|
|
@ -11,15 +11,34 @@ def setup_data(request):
|
|||
print("\nSetting up resources...")
|
||||
root_path = "../../testing/bevy_example"
|
||||
assets_root_path = os.path.join(root_path, "assets")
|
||||
blueprints_path = os.path.join(assets_root_path, "blueprints")
|
||||
levels_path = os.path.join(assets_root_path, "levels")
|
||||
|
||||
models_path = os.path.join(assets_root_path, "models")
|
||||
materials_path = os.path.join(assets_root_path, "materials")
|
||||
|
||||
other_materials_path = os.path.join(assets_root_path, "other_materials")
|
||||
yield {"root_path": root_path, "assets_root_path": assets_root_path, "models_path": models_path, "materials_path": materials_path, "other_materials_path": other_materials_path}
|
||||
other_blueprints_path = os.path.join(assets_root_path, "other_blueprints")
|
||||
|
||||
yield {
|
||||
"root_path": root_path,
|
||||
"models_path": models_path,
|
||||
"blueprints_path": blueprints_path,
|
||||
"levels_path": levels_path,
|
||||
"materials_path":materials_path,
|
||||
"other_materials_path":other_materials_path,
|
||||
"other_blueprints_path":other_blueprints_path
|
||||
}
|
||||
|
||||
def finalizer():
|
||||
print("\nPerforming teardown...")
|
||||
|
||||
if os.path.exists(blueprints_path):
|
||||
shutil.rmtree(blueprints_path)
|
||||
|
||||
if os.path.exists(levels_path):
|
||||
shutil.rmtree(levels_path)
|
||||
|
||||
if os.path.exists(models_path):
|
||||
shutil.rmtree(models_path)
|
||||
|
||||
|
@ -29,6 +48,9 @@ def setup_data(request):
|
|||
if os.path.exists(other_materials_path):
|
||||
shutil.rmtree(other_materials_path)
|
||||
|
||||
if os.path.exists(other_blueprints_path):
|
||||
shutil.rmtree(other_blueprints_path)
|
||||
|
||||
|
||||
request.addfinalizer(finalizer)
|
||||
|
||||
|
@ -58,12 +80,13 @@ def test_export_do_not_export_blueprints(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_output_folder="./models",
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="assets/models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=False,
|
||||
)
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "World.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "library", "Blueprint1.glb")) == False
|
||||
assert os.path.exists(os.path.join(setup_data["blueprints_path"],"Blueprint1.glb")) == False
|
||||
orphan_data = get_orphan_data()
|
||||
assert len(orphan_data) == 0
|
||||
|
||||
|
@ -84,13 +107,14 @@ def test_export_custom_blueprints_path(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_blueprints_path = "another_library_path"
|
||||
export_blueprints_path = "assets/other_blueprints"
|
||||
)
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "World.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "another_library_path", "Blueprint1.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["levels_path"], "World.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["root_path"],"assets", "other_blueprints", "Blueprint1.glb")) == True
|
||||
assert len(get_orphan_data()) == 0
|
||||
|
||||
def test_export_materials_library(setup_data):
|
||||
|
@ -109,13 +133,14 @@ def test_export_materials_library(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_materials_library = True
|
||||
)
|
||||
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "library", "Blueprint1.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["blueprints_path"], "Blueprint1.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["materials_path"], "testing_materials_library.glb")) == True
|
||||
assert len(get_orphan_data()) == 0
|
||||
|
||||
|
@ -135,19 +160,20 @@ def test_export_materials_library_custom_path(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_materials_library = True,
|
||||
export_materials_path="other_materials"
|
||||
export_materials_path="assets/other_materials"
|
||||
)
|
||||
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "library", "Blueprint1.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["blueprints_path"], "Blueprint1.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["materials_path"], "testing_materials_library.glb")) == False
|
||||
assert os.path.exists(os.path.join(setup_data["other_materials_path"], "testing_materials_library.glb")) == True
|
||||
assert len(get_orphan_data()) == 0
|
||||
|
||||
def test_export_collection_instances_combine_mode(setup_data): # TODO: change & check this
|
||||
def test_export_collection_instances_combine_mode(setup_data): # There is more in depth testing of this in the "change_tracking" tests
|
||||
auto_export_operator = bpy.ops.export_scenes.auto_gltf
|
||||
|
||||
# first, configure things
|
||||
|
@ -166,13 +192,14 @@ def test_export_collection_instances_combine_mode(setup_data): # TODO: change &
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_blueprints=True,
|
||||
collection_instances_combine_mode = 'Embed'
|
||||
)
|
||||
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "World.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "World_dynamic.glb")) == False
|
||||
assert os.path.exists(os.path.join(setup_data["levels_path"], "World.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["levels_path"], "World_dynamic.glb")) == False
|
||||
assert len(get_orphan_data()) == 0
|
||||
|
||||
|
||||
|
@ -192,17 +219,18 @@ def test_export_do_not_export_marked_assets(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_marked_assets = False
|
||||
)
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "World.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "library", "Blueprint1.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "library", "Blueprint2.glb")) == False
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "library", "Blueprint3.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "library", "Blueprint4_nested.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "library", "Blueprint5.glb")) == False
|
||||
assert os.path.exists(os.path.join(setup_data["levels_path"], "World.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["blueprints_path"], "Blueprint1.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["blueprints_path"],"Blueprint2.glb")) == False
|
||||
assert os.path.exists(os.path.join(setup_data["blueprints_path"],"Blueprint3.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["blueprints_path"],"Blueprint4_nested.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["blueprints_path"],"Blueprint5.glb")) == False
|
||||
assert len(get_orphan_data()) == 0
|
||||
|
||||
|
||||
|
@ -225,14 +253,15 @@ def test_export_separate_dynamic_and_static_objects(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_separate_dynamic_and_static_objects = True
|
||||
)
|
||||
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "World.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "World_dynamic.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["levels_path"], "World.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["levels_path"], "World_dynamic.glb")) == True
|
||||
assert len(get_orphan_data()) == 0
|
||||
|
||||
|
||||
|
@ -252,11 +281,12 @@ def test_export_should_not_generate_orphan_data(setup_data):
|
|||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=False,
|
||||
export_blueprints=True,
|
||||
)
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "World.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["models_path"], "library", "Blueprint1.glb")) == False
|
||||
assert os.path.exists(os.path.join(setup_data["levels_path"], "World.glb")) == True
|
||||
assert os.path.exists(os.path.join(setup_data["blueprints_path"],"Blueprint1.glb")) == True
|
||||
assert len(get_orphan_data()) == 0
|
||||
|
||||
|
|
|
@ -0,0 +1,78 @@
|
|||
import bpy
|
||||
import os
|
||||
import json
|
||||
import pathlib
|
||||
|
||||
def prepare_auto_export(auto_export_overrides={}, gltf_export_settings = {"export_animations": False, "export_optimize_animation_size": False}):
|
||||
# with change detection
|
||||
# first, configure things
|
||||
# we use the global settings for that
|
||||
export_props = {
|
||||
"main_scene_names" : ['World'],
|
||||
"library_scene_names": ['Library'],
|
||||
**auto_export_overrides
|
||||
}
|
||||
|
||||
# store settings for the auto_export part
|
||||
stored_auto_settings = bpy.data.texts[".gltf_auto_export_settings"] if ".gltf_auto_export_settings" in bpy.data.texts else bpy.data.texts.new(".gltf_auto_export_settings")
|
||||
stored_auto_settings.clear()
|
||||
stored_auto_settings.write(json.dumps(export_props))
|
||||
|
||||
gltf_settings = gltf_export_settings
|
||||
# and store settings for the gltf part
|
||||
stored_gltf_settings = bpy.data.texts[".gltf_auto_export_gltf_settings"] if ".gltf_auto_export_gltf_settings" in bpy.data.texts else bpy.data.texts.new(".gltf_auto_export_gltf_settings")
|
||||
stored_gltf_settings.clear()
|
||||
stored_gltf_settings.write(json.dumps(gltf_settings))
|
||||
|
||||
def run_auto_export(setup_data):
|
||||
auto_export_operator = bpy.ops.export_scenes.auto_gltf
|
||||
auto_export_operator(
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_root_folder = os.path.abspath(setup_data["root_path"]),
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
levels_path = setup_data["levels_path"]
|
||||
level_file_paths = list(map(lambda file_name: os.path.join(levels_path, file_name), sorted(os.listdir(levels_path)))) if os.path.exists(levels_path) else []
|
||||
|
||||
blueprints_path = setup_data["blueprints_path"]
|
||||
blueprints_file_paths = list(map(lambda file_name: os.path.join(blueprints_path, file_name), sorted(os.listdir(blueprints_path)))) if os.path.exists(blueprints_path) else []
|
||||
|
||||
modification_times = list(map(lambda file_path: os.path.getmtime(file_path), blueprints_file_paths + level_file_paths))
|
||||
# assert os.path.exists(world_file_path) == True
|
||||
|
||||
mapped_files_to_timestamps_and_index = {}
|
||||
for (index, file_path) in enumerate(blueprints_file_paths + level_file_paths):
|
||||
file_path = pathlib.Path(file_path).stem
|
||||
mapped_files_to_timestamps_and_index[file_path] = (modification_times[index], index)
|
||||
|
||||
return (modification_times, mapped_files_to_timestamps_and_index)
|
||||
|
||||
def run_auto_export_and_compare(setup_data, changes, expected_changed_files = []):
|
||||
(modification_times_first, mapped ) = run_auto_export(setup_data)
|
||||
for index, change in enumerate(changes):
|
||||
change()
|
||||
(modification_times, mapped ) = run_auto_export(setup_data)
|
||||
|
||||
changed_files = expected_changed_files[index]
|
||||
changed_file_indices = [mapped[changed_file][1] for changed_file in changed_files]
|
||||
print("changed files", changed_files, changed_file_indices, "mapped", mapped)
|
||||
other_files_modification_times = [value for index, value in enumerate(modification_times) if index not in changed_file_indices]
|
||||
other_files_modification_times_first = [value for index, value in enumerate(modification_times_first) if index not in changed_file_indices]
|
||||
|
||||
print("other_files_modification_times_new ", other_files_modification_times)
|
||||
print("other_files_modification_times_first", other_files_modification_times_first)
|
||||
for changed_file_index in changed_file_indices:
|
||||
#print("modification_times_new [changed_file_index]", modification_times[changed_file_index])
|
||||
#print("modification_times_first[changed_file_index]", modification_times_first[changed_file_index])
|
||||
if changed_file_index in modification_times_first and changed_file_index in modification_times:
|
||||
assert modification_times[changed_file_index] != modification_times_first[changed_file_index], f"failure in change: {index}, at file {changed_file_index}"
|
||||
# TODO: we should throw an error in the "else" case ?
|
||||
assert other_files_modification_times == other_files_modification_times_first , f"failure in change: {index}"
|
||||
|
||||
# reset the comparing
|
||||
modification_times_first = modification_times
|
|
@ -47,6 +47,12 @@
|
|||
|
||||
- [ ] update cleanup_materials
|
||||
|
||||
- [x] remove legacy mode
|
||||
- [x] from auto_export
|
||||
- [x] from rust code
|
||||
- [x] from examples
|
||||
- [x] added notes & workaround information in docs
|
||||
|
||||
- [ ] remove bulk of tracker related code
|
||||
- [ ] clean up
|
||||
- [x] split up change detection in settings to its own panel
|
|
@ -58,7 +58,7 @@ class GLTF_PT_auto_export_changes_list(bpy.types.Panel):
|
|||
class GLTF_PT_auto_export_blueprints_list(bpy.types.Panel):
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_label = "Blueprints to export"
|
||||
bl_label = "Blueprints"
|
||||
bl_parent_id = "GLTF_PT_auto_export_SidePanel"
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
|
||||
|
|
Loading…
Reference in New Issue