import bpy import json # Makes an empty, at the specified location, rotation, scale stores it in existing collection, from https://blender.stackexchange.com/questions/51290/how-to-add-empty-object-not-using-bpy-ops def make_empty(name, location, rotation, scale, collection): object_data = None empty_obj = bpy.data.objects.new( name, object_data ) empty_obj.empty_display_size = 2 empty_obj.empty_display_type = 'PLAIN_AXES' empty_obj.name = name empty_obj.location = location empty_obj.scale = scale empty_obj.rotation_euler = rotation collection.objects.link( empty_obj ) #bpy.context.view_layer.update() return empty_obj #".gltf_auto_export_settings" def upsert_settings(name, data): stored_settings = bpy.data.texts[name] if name in bpy.data.texts else bpy.data.texts.new(name) stored_settings.clear() stored_settings.write(json.dumps(data)) def load_settings(name): stored_settings = bpy.data.texts[name] if name in bpy.data.texts else None if stored_settings != None: return json.loads(stored_settings.as_string()) return None