# Materials example/demo Example of materials use & reuse (including textures) to avoid redundant materials in blueprints gltfs that lead to asset & memory bloat - to be used together with ```gltf_auto_export``` version >0.6 with the "materials library" option for exports - It shows you how ou can configure```Bevy_gltf_blueprints``` to support material libraries - material library is [here](./assets/materials/) ## Running this example ``` cargo run --features bevy/dynamic_linking ```