[package] name = "bevy_gltf_blueprints" version = "0.1.0" authors = ["Mark 'kaosat-dev' Moissette"] description = "Adds the ability to define Blueprints/Prefabs for [Bevy](https://bevyengine.org/) inside gltf files and spawn them in Bevy." homepage = "https://github.com/kaosat-dev/Blender_bevy_components_worklflow" repository = "https://github.com/kaosat-dev/Blender_bevy_components_worklflow" keywords = ["gamedev", "bevy", "gltf", "blueprint", "prefab"] categories = ["game-development"] edition = "2021" license = "MIT OR Apache-2.0" [dev-dependencies] bevy="0.11.2" [dependencies] bevy_gltf_components = "0.1.0" bevy = { version = "0.11.2", default-features = false, features = ["bevy_asset", "bevy_scene", "bevy_gltf", "bevy_animation"] }