478be88a55
* fixed issue with parenting due to Blender's very weird matrix_parent_inverse ... solves all issues with children of empties blueprint instances within blueprint instances etc having the wrong transforms in some cases * fixed bad gltf format propagation: semi ok solution, but a cleaner one would be better * added additional custom properties to the blacklist , level/blueprint exports are now using the one in the constants instead of a local copy * minor tweaks & cleanups |
||
---|---|---|
.. | ||
__init__.py | ||
blueprint.py | ||
blueprint_helpers.py | ||
blueprints_registry.py | ||
blueprints_scan.py | ||
operators.py | ||
ui.py |