Blender_bevy_components_wor.../examples/animation
kaosat.dev 792672c2ef chore(Bevy side): making clippy happy + started cleaning up demo code (non functional at this point) 2024-08-13 02:03:40 +02:00
..
art feat(Blenvy): 2024-07-20 12:36:59 +02:00
assets chore(examples): minor tweaks 2024-08-13 00:25:45 +02:00
src chore(Bevy side): making clippy happy + started cleaning up demo code (non functional at this point) 2024-08-13 02:03:40 +02:00
Cargo.toml feat(Blenvy): cleanups, docs & tweaks 2024-07-21 01:44:05 +02:00
README.md feat(Blenvy): 2024-07-20 12:36:59 +02:00

README.md

Animation example/demo

Example on how to control animations & how to use the provided helpers Two animated blueprints are provided: Bevy's Fox, and a Robot I created.

There is almost no boilerplate, other than setting up Bevy_gltf_blueprints

If you want to jump straight to controlling the imported animations, jump to :

Running this example

cargo run --features bevy/dynamic_linking