mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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006e3c16f7
* added Asset propertygroup & User Assets collections to collections & scenes to store them explicitely * overhauled UI to make use of this : also means names & paths are editable after the fact * overhauled testing asset hierarchy scan accordingly * added expertimental export of bevy_asset_loader compatible asset.ron files per level * related tweaks & additions |
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.. | ||
__init__.py | ||
asset_helpers.py | ||
assets_registry.py | ||
assets_scan.py | ||
operators.py | ||
ui.py |