mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-22 11:50:53 +00:00
00bf600ccf
* tweaked & changed code where relevant * also added support for the new gltf_xxx_extras in bevy_gltf_components * animation support needs an overhaul given the extensive changes in v0.14 (wip) * still a giant mess, but works * examples not yet updated, will get overhauled * testing project is now independant from the "common" example code: ie no debug ui, no physics, no bevy_asset_loader * testing project WORKS , even without any of the above, so asset loading (even if rough), is functional ! * added VERY rough hierarchy/ components debug to testing project to visualize things without bevy_editor_pls egui & co * related tweaks & changes |
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bevy_gltf_blueprints | ||
bevy_gltf_components | ||
bevy_gltf_save_load | ||
bevy_registry_export | ||
blenvy |