mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-26 13:32:32 +00:00
0306bfb857
* adapted most of the UI to the new structure
32 lines
1.1 KiB
Python
32 lines
1.1 KiB
Python
import bpy
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class GLTF_PT_auto_export_blueprints_list(bpy.types.Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "Blueprints"
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bl_parent_id = "BLENVY_PT_SidePanel"
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bl_options = {'DEFAULT_CLOSED'}
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@classmethod
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def poll(cls, context):
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return context.window_manager.blenvy.mode == 'BLUEPRINTS'
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False # No animation.
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for blueprint in context.window_manager.blueprints_registry.blueprints_list:
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row = layout.row()
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row.label(text=blueprint.name)
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if blueprint.local:
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select_blueprint = row.operator(operator="blueprint.select", text="Select")
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select_blueprint.blueprint_collection_name = blueprint.collection.name
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select_blueprint.blueprint_scene_name = blueprint.scene.name
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else:
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row.label(text="External")
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for collection in bpy.context.window_manager.exportedCollections:
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row = layout.row()
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row.label(text=collection.name) |