Blender_bevy_components_wor.../testing/bevy_example/assets
kaosat.dev 0ca57ba6de feat(bevy_components): continued refactor to use long names instead of short names & co
* changed all various uses of short name to long_name
 * same for type_names
 * also changed bevy_registry_export to output "long_name" instead of "title" for coherence
 * related changes & tweaks
 * still WIP
2024-05-05 22:04:25 +02:00
..
assets_core.assets.ron feat(gltf_auto_export): component filtering for exports, bug-fixes and tests(#143) 2024-02-27 00:12:14 +01:00
assets_game.assets.ron feat(): Asset preloading basics (#169) 2024-03-18 18:00:19 +01:00
registry.json feat(bevy_components): continued refactor to use long names instead of short names & co 2024-05-05 22:04:25 +02:00