mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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0fb35d6e6a
* minor tweaks & improvements to assets handling * renamed a few auto export preferences for more coherence * "assets" folder is now mandatory again and used by the various sub asset types * blueprints/levels/materials paths in auto_export are not overwrite their relative values anymore, but added their "full" variants & changed code using full paths to use those * added back gltf exporter post export callback, in a cleaner fashion * changing (wip) the way the various relative folders are auto generated in the folder selection UI * lots of other minor tweaks & improvements |
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.. | ||
bevy_components | ||
blenvy | ||
gltf_auto_export | ||
internal_generate_example_gltf_files.py | ||
internal_generate_release_zips.py |