Blender_bevy_components_wor.../examples/save_load/assets/blueprints
kaosat.dev e573251707 feat(Blenvy:Bevy): more work done on save & load (heavy wip)
* more coherent logic between save & load
 * added resources & boilerplate for loading side
 * experimenting with save & load logic, filtering of components etc
 * updated assets for more testing
 * added bevy-inspector-egui  to some examples for testing
2024-08-07 01:38:23 +02:00
..
Dynamic_hierarchy.glb feat(Blenvy:Bevy): more work done on save & load (heavy wip) 2024-08-07 01:38:23 +02:00
Dynamic_hierarchy.meta.ron feat(Blenvy:Bevy): more work done on save & load (heavy wip) 2024-08-07 01:38:23 +02:00
Dynamic_inside_static.glb feat(Blenvy:Bevy): more work done on save & load (heavy wip) 2024-08-07 01:38:23 +02:00
Dynamic_inside_static.meta.ron feat(Blenvy:Bevy): more work done on save & load (heavy wip) 2024-08-07 01:38:23 +02:00
Mover.glb feat(Blenvy:Bevy): more work done on save & load (heavy wip) 2024-08-07 01:38:23 +02:00
Mover.meta.ron feat(examples:Save_load): created much simpler example for save load 2024-08-03 01:29:34 +02:00
Pillar.glb feat(Blenvy:Bevy): more work done on save & load (heavy wip) 2024-08-07 01:38:23 +02:00
Pillar.meta.ron feat(examples:Save_load): created much simpler example for save load 2024-08-03 01:29:34 +02:00