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253d33f1bb
to get the list of assets & preload them * a tiny bit clunky but works and is somewhat cleaner than the previous "staggered loading" approach * enables having level load state (could be used for progress information & co) * modified blueprints spawning to used the new system * various cleanups & related tweaks * fixed issues on the Blender side when with the formating of the ron data for assets |
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.. | ||
core | ||
dupe_components | ||
game | ||
hierarchy_debug.rs | ||
main.rs | ||
state.rs | ||
test_components.rs |