mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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270202d24f
* injected BlueprintAssets are now reusing existing asset scan boilerplate (wip) * added back per blueprint assets * experimenting with how to export all vs local only assets * renamed (finally) export main scenes * found issue with scene serialization (hellooo collections !), working on fix |
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blenvy | ||
internal_generate_example_gltf_files.py | ||
internal_generate_release_zips.py |