Blender_bevy_components_wor.../testing/bevy_example
kaosat.dev e573251707 feat(Blenvy:Bevy): more work done on save & load (heavy wip)
* more coherent logic between save & load
 * added resources & boilerplate for loading side
 * experimenting with save & load logic, filtering of components etc
 * updated assets for more testing
 * added bevy-inspector-egui  to some examples for testing
2024-08-07 01:38:23 +02:00
..
art feat(Blenvy:Bevy): added built in support for Scene/Level Animations 2024-07-08 21:45:29 +02:00
assets chore(): updated registry for testing setup 2024-07-23 23:38:39 +02:00
src feat(Blenvy): big overhaul, cleanup & fixed to the assets system 2024-07-29 22:32:23 +02:00
Cargo.toml feat(Blenvy:Bevy): more work done on save & load (heavy wip) 2024-08-07 01:38:23 +02:00
README.md feat(Blenvy): cleanups, docs & tweaks 2024-07-21 01:44:05 +02:00

README.md

Bevy registry export example/demo

This example showcases

  • the use of the blenvy crate to extract all components & types information into a json file.
  • That file is then used by the Blender addon to create Uis for each component, to be able to add & edit Bevy components easilly in Blender !

Running this example

cargo run --features bevy/dynamic_linking

Running the example also regenerates the registry.json file.