mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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a001ee21f6
* fleshed out testing of hierarchy * added export of serialized hierarchy from the bevy side & comparing it with a reference one on the python side * various tweaks |
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assets_core.assets.ron | ||
assets_game.assets.ron | ||
registry.json | ||
testing.blend |