mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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478be88a55
* fixed issue with parenting due to Blender's very weird matrix_parent_inverse ... solves all issues with children of empties blueprint instances within blueprint instances etc having the wrong transforms in some cases * fixed bad gltf format propagation: semi ok solution, but a cleaner one would be better * added additional custom properties to the blacklist , level/blueprint exports are now using the one in the constants instead of a local copy * minor tweaks & cleanups |
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.. | ||
__init__.py | ||
asset_helpers.py | ||
assets_folder_browser.py | ||
assets_registry.py | ||
assets_scan.py | ||
generate_asset_file.py | ||
operators.py | ||
ui.py |