mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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4b1268f0a3
* fixed handling of scene gltf_extras * fixed handling of colors for BlenderBackgroundShader * added scene tonemapping & scene colorgrading and handling on the Bevy side. * experimented with exporting ron asset files, updated & overhauled asset file generation, adapted for blueprints * various cleanups |
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bevy_gltf_blueprints | ||
bevy_gltf_components | ||
bevy_gltf_save_load | ||
bevy_registry_export | ||
blenvy |