mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-22 11:50:53 +00:00
cfbda24da7
* adds a new crate: ```bevy_registry_export``` to be able to create a json import of the registered component/type definitions * adds a new Blender addon: ```bevy_components``` that takes that json data to generate custom UIs for components , to be to add & edit components easily in Blender * also adds component metadata per object for more advanced features * etc * updates to bevy_gltf_components & bevy_gltf_blueprints to add legacy_mode to support the "old"/current style component definitions * same with gltf_auto_export Blender add_on * closes #60
117 lines
4.6 KiB
Python
117 lines
4.6 KiB
Python
import bpy
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from bpy_types import (UIList)
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from .operators import(OT_OpenFilebrowser, ReloadRegistryOperator, COMPONENTS_OT_REFRESH_CUSTOM_PROPERTIES_ALL, COMPONENTS_OT_REFRESH_CUSTOM_PROPERTIES_CURRENT)
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class BEVY_COMPONENTS_PT_Configuration(bpy.types.Panel):
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bl_idname = "BEVY_COMPONENTS_PT_Configuration"
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bl_label = "Configuration"
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_category = "Bevy Components"
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bl_context = "objectmode"
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bl_parent_id = "BEVY_COMPONENTS_PT_MainPanel"
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bl_options = {'DEFAULT_CLOSED'}
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bl_description = "list of missing/unregistered type from the bevy side"
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def draw(self, context):
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layout = self.layout
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registry = context.window_manager.components_registry
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selected_object = context.selected_objects[0] if len(context.selected_objects) > 0 else None
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row = layout.row()
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col = row.column()
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col.enabled = False
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col.prop(registry, "schemaPath", text="Registry Schema path")
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col = row.column()
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col.operator(OT_OpenFilebrowser.bl_idname, text="Browse for registry schema file (json)")
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layout.separator()
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layout.operator(ReloadRegistryOperator.bl_idname, text="reload registry" , icon="FILE_REFRESH")
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layout.separator()
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layout.separator()
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row = layout.row()
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row.label(text="WARNING ! The following operations will overwrite your existing custom properties if they have matching types on the bevy side !")
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row.alert = True
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row = layout.row()
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row.operator(COMPONENTS_OT_REFRESH_CUSTOM_PROPERTIES_CURRENT.bl_idname, text="update custom properties of current object" , icon="FILE_REFRESH")
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row.enabled = registry.type_infos != None and selected_object is not None
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layout.separator()
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row = layout.row()
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row.operator(COMPONENTS_OT_REFRESH_CUSTOM_PROPERTIES_ALL.bl_idname, text="update custom properties of ALL objects" , icon="FILE_REFRESH")
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row.enabled = registry.type_infos != None
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class BEVY_COMPONENTS_PT_MissingTypesPanel(bpy.types.Panel):
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"""panel listing all the missing bevy types in the schema"""
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bl_idname = "BEVY_COMPONENTS_PT_MissingTypesPanel"
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bl_label = "Bevy Missing/Unregistered Types"
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_category = "Bevy Components"
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bl_context = "objectmode"
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bl_parent_id = "BEVY_COMPONENTS_PT_MainPanel"
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bl_options = {'DEFAULT_CLOSED'}
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bl_description = "list of missing/unregistered type from the bevy side"
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def draw(self, context):
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layout = self.layout
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registry = bpy.context.window_manager.components_registry
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layout.label(text="Missing types ")
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layout.template_list("MISSING_TYPES_UL_List", "Missing types list", registry, "missing_types_list", registry, "missing_types_list_index")
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class MISSING_TYPES_UL_List(UIList):
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"""Missing components UIList."""
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use_filter_name_reverse: bpy.props.BoolProperty(
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name="Reverse Name",
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default=False,
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options=set(),
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description="Reverse name filtering",
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)
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use_order_name = bpy.props.BoolProperty(name="Name", default=False, options=set(),
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description="Sort groups by their name (case-insensitive)")
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def filter_items__(self, context, data, propname):
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"""Filter and order items in the list."""
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# We initialize filtered and ordered as empty lists. Notice that # if all sorting and filtering is disabled, we will return # these empty.
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filtered = []
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ordered = []
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items = getattr(data, propname)
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helper_funcs = bpy.types.UI_UL_list
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print("filter, order", items, self, dict(self))
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if self.filter_name:
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print("ssdfs", self.filter_name)
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filtered= helper_funcs.filter_items_by_name(self.filter_name, self.bitflag_filter_item, items, "type_name", reverse=self.use_filter_name_reverse)
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if not filtered:
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filtered = [self.bitflag_filter_item] * len(items)
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if self.use_order_name:
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ordered = helper_funcs.sort_items_by_name(items, "name")
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return filtered, ordered
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def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
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if self.layout_type in {'DEFAULT', 'COMPACT'}:
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row = layout.row()
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#row.enabled = False
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#row.alert = True
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row.prop(item, "type_name", text="")
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elif self.layout_type in {'GRID'}:
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layout.alignment = 'CENTER'
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row = layout.row()
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row.prop(item, "type_name", text="")
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