Blender_bevy_components_wor.../examples/bevy_gltf_blueprints
Mark Moissette 6047959b3f
feat(nested_blueprints): added support for nested blueprints both in bevy_gltf_blueprints & in gltf_auto_export (#65)
* feat(bevy_gltf_blueprints): 
  * added support for nested blueprints
  * added example/test for nested blueprints with multiple levels of nesting
* feat(tools/gltf_auto_export): 
  * implemented functionality to export nested blueprints/collection instances
  * added add prefs to control nested blueprints export
  * experiments with nested blueprints merge modes
  * when exporting of nested blueprints is disabled, will not scan for nested blueprints
and thus no export them
* docs(): updated docs & added images for nested blueprints support
2023-12-22 00:37:52 +01:00
..
animation fix(bevy_gltf_blueprints): fixed main_menu handling in examples 2023-11-30 23:11:09 +01:00
basic fix(bevy_gltf_blueprints): fixed main_menu handling in examples 2023-11-30 23:11:09 +01:00
basic_scene_components feat(scene components) : added scene components to control ambient, bloom etc from Blender(#76) 2023-12-17 15:31:25 +01:00
basic_xpbd_physics fix(bevy_gltf_blueprints): fixed main_menu handling in examples 2023-11-30 23:11:09 +01:00
materials feat(materials): Materials libraries tooling & bevy code for material/texture reuse (#71) 2023-12-12 13:21:53 +01:00
multiple_levels fix(bevy_gltf_blueprints): fixed main_menu handling in examples 2023-11-30 23:11:09 +01:00
nested_blueprints feat(nested_blueprints): added support for nested blueprints both in bevy_gltf_blueprints & in gltf_auto_export (#65) 2023-12-22 00:37:52 +01:00