mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-12-23 16:14:10 +00:00
cfbda24da7
* adds a new crate: ```bevy_registry_export``` to be able to create a json import of the registered component/type definitions * adds a new Blender addon: ```bevy_components``` that takes that json data to generate custom UIs for components , to be to add & edit components easily in Blender * also adds component metadata per object for more advanced features * etc * updates to bevy_gltf_components & bevy_gltf_blueprints to add legacy_mode to support the "old"/current style component definitions * same with gltf_auto_export Blender add_on * closes #60
42 lines
1.2 KiB
Python
42 lines
1.2 KiB
Python
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import json
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import bpy
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from bpy_types import Operator
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from bpy.props import (StringProperty)
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from .helpers import make_empty
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class CreateBlueprintOperator(Operator):
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"""Creates blueprint"""
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bl_idname = "object.simple_operator"
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bl_label = "Simple Object Operator"
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blueprint_name: StringProperty(
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name="blueprint name",
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description="blueprint name to add",
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default="NewBlueprint"
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)
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def execute(self, context):
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blueprint_name = self.blueprint_name
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if blueprint_name == '':
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blueprint_name = "NewBlueprint"
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collection = bpy.data.collections.new(blueprint_name)
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bpy.context.scene.collection.children.link(collection)
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collection['AutoExport'] = True
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# this is in order to deal with automatic naming
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blueprint_name = collection.name
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components_empty = make_empty(blueprint_name + "_components", [0,0,0], [0,0,0], [0,0,0], bpy.context.scene.collection)
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bpy.ops.collection.objects_remove_all()
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collection.objects.link(components_empty)
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components_empty.select_set(True)
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bpy.context.view_layer.objects.active = components_empty
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return {'FINISHED'}
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