Blender_bevy_components_wor.../testing/bevy_example/src/game
kaosat.dev 66df7fae99 feat(animation):
* moved triggering of frame marker events to the blueprints crate
 * added additional handling of frame markers for blueprint animations (yikes is this convoluted)
 * added additional animated blueprint for testing blueprint animation markers
2024-04-01 00:26:23 +02:00
..
animation.rs feat(animation): 2024-04-01 00:26:23 +02:00
in_game.rs feat(): Asset preloading basics (#169) 2024-03-18 18:00:19 +01:00
mod.rs feat(animation): 2024-04-01 00:26:23 +02:00