mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-22 11:50:53 +00:00
6cbb144746
* cleaned up hot reload code a bit * renamed a few things for clarity * experimented with hiding entity while spawning & showing it again after spawn to try and remove "flashes" happening when spawning blueprints with lights * for testing example, fixed dynamic spawner test |
||
---|---|---|
.. | ||
bevy_gltf_blueprints | ||
bevy_gltf_components | ||
bevy_gltf_save_load | ||
bevy_registry_export | ||
blenvy |