Blender_bevy_components_wor.../testing
kaosat.dev 6cbb144746 feat(Blenvy:Bevy):
* cleaned up hot reload code a bit
 * renamed a few things for clarity
 * experimented with hiding entity while spawning & showing it again after spawn to
try and remove "flashes" happening when spawning blueprints with lights
 * for testing example, fixed dynamic spawner test
2024-06-29 01:51:49 +02:00
..
bevy_example feat(Blenvy:Bevy): 2024-06-29 01:51:49 +02:00