mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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6dde9823ed
* added logic to track spawning of sub blueprints * added ability to determine when a blueprint instance is truly ready (aka all its assets have been loaded, blueprint scene & sub scenes spawned & processed etc) * reworked spawning steps for more determinism & reliability * no more "seperate" spawning post process * lots of related changes * still messy but functional |
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bevy_gltf_blueprints | ||
bevy_gltf_components | ||
bevy_gltf_save_load | ||
bevy_registry_export | ||
blenvy |