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https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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76f6a45fc4
* added basic assets & logic for scene switching upon reaching a trigger zone ! Works ! * added toggling of physics debug * added handling of nested colliders for LevelTransitions * fix/ addition for point light intensity scaling & shadows * closes #40 |
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animation | ||
basic | ||
basic_xpbd_physics | ||
multiple_levels |