mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-22 20:00:53 +00:00
cc2718ffd2
* updated deps * updated / changed code where relevant * updated README files * bumped version numbers for upcoming release * updated rust-toolchain
23 lines
967 B
TOML
23 lines
967 B
TOML
[package]
|
|
name = "bevy_gltf_blueprints"
|
|
version = "0.8.0"
|
|
authors = ["Mark 'kaosat-dev' Moissette"]
|
|
description = "Adds the ability to define Blueprints/Prefabs for [Bevy](https://bevyengine.org/) inside gltf files and spawn them in Bevy."
|
|
homepage = "https://github.com/kaosat-dev/Blender_bevy_components_workflow"
|
|
repository = "https://github.com/kaosat-dev/Blender_bevy_components_workflow"
|
|
keywords = ["gamedev", "bevy", "gltf", "blueprint", "prefab"]
|
|
categories = ["game-development"]
|
|
edition = "2021"
|
|
license = "MIT OR Apache-2.0"
|
|
|
|
[lints]
|
|
workspace = true
|
|
|
|
[dev-dependencies]
|
|
bevy = { version = "0.13", default-features = false, features = ["bevy_asset", "bevy_scene", "bevy_gltf", "bevy_animation", "animation"] }
|
|
|
|
[dependencies]
|
|
#bevy_gltf_components = "0.3"
|
|
bevy_gltf_components = { path = "../bevy_gltf_components" }
|
|
bevy = { version = "0.13", default-features = false, features = ["bevy_asset", "bevy_scene", "bevy_gltf", "bevy_animation", "animation"] }
|