mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-12-22 15:44:11 +00:00
7ffcd55f5d
* fix(gltf_auto_export): added fix for correct "deep-copying" of objects & hierarchy so that animated meshes & nested hierarchies get exported correctly * test(gltf_auto_export): * added visual testing to check for overall regression : * added screenshoting in bevy app * added visual compare with reference screenshot on python side * added testing of correct export of animated models * added testing of correct export of empties * added testing of correct export of nested hierarchies * added testing of correct export of blueprints, with & without components etc * fixes #147 |
||
---|---|---|
.. | ||
assets | ||
src | ||
Cargo.toml | ||
expected_screenshot.png | ||
README.md |
Bevy registry export example/demo
This example showcases
- the use of the bevy_registry_export crate to extract all components & types information into a json file.
- That file is then used by the Blender addon to create Uis for each component, to be able to add & edit Bevy components easilly in Blender !
Running this example
cargo run --features bevy/dynamic_linking
Running the example also regenerates the registry.json file.