Blender_bevy_components_wor.../testing/bevy_example
kaosat.dev 8602383445 feat(Blenvy:Bevy):
* fixed huge logical error in component processing (require Name components) that was breaking
scene level extras/components
 * added a convience from_path function to BlueprintInfos to generate name from path
 * minor tweaks
2024-07-10 09:01:45 +02:00
..
art feat(Blenvy:Bevy): added built in support for Scene/Level Animations 2024-07-08 21:45:29 +02:00
assets feat(Blenvy:Bevy): added built in support for Scene/Level Animations 2024-07-08 21:45:29 +02:00
src feat(Blenvy:Bevy): 2024-07-10 09:01:45 +02:00
Cargo.toml feat(Blenvy:Bevy): 2024-07-07 22:21:12 +02:00
README.md feat(gltf_auto_export): component filtering for exports, bug-fixes and tests(#143) 2024-02-27 00:12:14 +01:00

README.md

Bevy registry export example/demo

This example showcases

  • the use of the bevy_registry_export crate to extract all components & types information into a json file.
  • That file is then used by the Blender addon to create Uis for each component, to be able to add & edit Bevy components easilly in Blender !

Running this example

cargo run --features bevy/dynamic_linking

Running the example also regenerates the registry.json file.