31f6a0f122
* fixed bad hashing causing hashed project across two different blender sessions to appear different aka, no more systematic re-export of everything when reloading a project in blender ! * fixed issues with modifier & material hashing that was also causing overly eager change detection * previous_xxx_settings are now only saved AFTER a sucessfull export, for coherence * added more fine grained setting change detection (aka some setting changes do not require a re-export of all levels & blueprints !) * fixed handling of level & library scene names as part of the settings * fixed numerous issues with core, auto_export & component settings * cleaned up a ton of very verbose debug message * BlenvyAssets => BlueprintAssets * a lot of minor cleanups |
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.. | ||
blenvy | ||
internal_generate_example_gltf_files.py | ||
internal_generate_release_zips.py |