mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-29 22:57:00 +00:00
ba4e2c03e6
* now works correctly for both single, bulk, on objects & collections * related fixes , tweaks & UI improvements
33 lines
1.1 KiB
Python
33 lines
1.1 KiB
Python
import os
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import bpy
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from bpy_types import (Operator)
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from bpy.props import (StringProperty)
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from blenvy.core.helpers_collections import set_active_collection
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class BLENVY_OT_blueprint_select(Operator):
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"""Select blueprint """
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bl_idname = "blenvy.blueprint_select"
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bl_label = "Select blueprint"
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bl_options = {"UNDO"}
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blueprint_collection_name: StringProperty(
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name="blueprint collection name",
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description="blueprints to select's collection name ",
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) # type: ignore
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blueprint_scene_name: StringProperty(
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name="blueprint scene name",
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description="blueprints to select's collection name ",
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) # type: ignore
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def execute(self, context):
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if self.blueprint_collection_name:
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scene = bpy.data.scenes[self.blueprint_scene_name]
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if scene:
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bpy.ops.object.select_all(action='DESELECT')
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bpy.context.window.scene = scene
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bpy.context.view_layer.objects.active = None
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set_active_collection(scene, self.blueprint_collection_name)
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return {'FINISHED'}
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