Blender_bevy_components_wor.../examples/components
2024-10-24 23:04:23 +01:00
..
art feat(Blenvy): 2024-07-20 12:36:59 +02:00
assets feat(Blenvy): cleanups, docs & tweaks 2024-07-21 01:44:05 +02:00
src chore(examples): cleanup 2024-07-22 00:29:17 +02:00
Cargo.toml Initial bevy 0.15 support 2024-10-24 23:04:23 +01:00
index.html feat(Blenvy): 2024-07-20 12:36:59 +02:00
README.md feat(Blenvy): cleanups, docs & tweaks 2024-07-21 01:44:05 +02:00

Basic physics example/demo

This example showcases various Bevy components added to objects/ blueprints/ meshes and materials extracted from the gltf files

Running this example

cargo run --features bevy/dynamic_linking

Wasm instructions

Setup

as per the bevy documentation:

rustup target add wasm32-unknown-unknown
cargo install wasm-bindgen-cli

Building this example

navigate to the current folder , and then

cargo build --release --target wasm32-unknown-unknown --target-dir ./target
wasm-bindgen --out-name wasm_example \
  --out-dir ./target/wasm \
  --target web target/wasm32-unknown-unknown/release/bevy_gltf_blueprints_basic_wasm_example.wasm

Running this example

run a web server in the current folder, and navigate to the page, you should see the example in your browser

Additional notes

  • You usually define either the Components directly or use Proxy components that get replaced in Bevy systems with the actual Components that you want (usually when for some reason, ie external crates with unregistered components etc) you cannot use the components directly.