mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-21 19:44:18 +00:00
af94e49976
* feat(multiple blend files): added example of multi blend file workflow * feat(tools/auto_export): * added collection_instances_combine_mode superseeds & replaces "export nested blueprints", with a lot more flexibilty * added preferences & ui settings * added (optional) use of marked assets as replacement for "autoExport" collection flag * added correct cleaning up of temporary sub_collections * feat(tools/auto_export): change detection added for material changes * feat(tools/auto_export): blueprints now also use the "combine" settings for nested collections * feat(tools/auto_export): added correct cleanup of data when removing hollow scenes, so that there is no orphan data left behind * feat(tools/auto_export): changes to nested collections are now triggering change detection of root (exportable collections) * feat(tools/auto_export): now actually useful tracebacks using traceback.format_exc() * various minor fixes, cleanups & UI description improvements * docs(README): updated & fleshed out docs * closes #87 * closes #86 * closes #85 * closes #79 * closes #61 * closes #68 * closes #41 |
||
---|---|---|
.. | ||
bevy_gltf_blueprints | ||
bevy_gltf_components/basic | ||
README.md |
Examples
This folder contains numerous examples showing how to use both bevy_gltf_components and bevy_gltf_blueprints. Each example is its own crate so its dependencies are specific & clear.