Blender_bevy_components_wor.../examples
Mark Moissette af94e49976
feat(Gltf auto export): multiple blend files workflow, combine modes, bugfixes and more ! (#83)
* feat(multiple blend files): added example of multi blend file workflow
* feat(tools/auto_export): 
 * added collection_instances_combine_mode superseeds  & replaces "export nested blueprints", with a lot more flexibilty
 * added preferences & ui settings
 * added (optional) use of marked assets as replacement for "autoExport" collection flag
 * added correct cleaning up of temporary sub_collections
* feat(tools/auto_export): change detection added for material changes
* feat(tools/auto_export): blueprints now also use the "combine" settings for nested collections
*  feat(tools/auto_export): added correct cleanup of data when removing hollow scenes, so that there is no orphan data left behind
* feat(tools/auto_export): changes to nested collections are now triggering change detection of root
 (exportable collections)
* feat(tools/auto_export):  now actually useful tracebacks using traceback.format_exc()
* various minor fixes, cleanups & UI description improvements
* docs(README): updated & fleshed out docs

* closes #87 
* closes #86
* closes #85 
* closes #79 
* closes #61 
* closes #68 
* closes #41
2024-01-01 22:35:21 +01:00
..
bevy_gltf_blueprints feat(Gltf auto export): multiple blend files workflow, combine modes, bugfixes and more ! (#83) 2024-01-01 22:35:21 +01:00
bevy_gltf_components/basic feat(examples): added basic_xpbd_physics example (#45) 2023-11-13 16:16:31 +01:00
README.md refactor(examples): restructure examples (#44) 2023-11-13 14:36:42 +01:00

Examples

This folder contains numerous examples showing how to use both bevy_gltf_components and bevy_gltf_blueprints. Each example is its own crate so its dependencies are specific & clear.