Blender_bevy_components_wor.../examples/save_load
kaosat.dev d08c235122 feat(examples:Save_load): created much simpler example for save load
* removed old assets & co
 * fresh blend with Blenvy logic
 * generated assets (wip)
 * started updating code (wip)
2024-08-03 01:29:34 +02:00
..
art feat(examples:Save_load): created much simpler example for save load 2024-08-03 01:29:34 +02:00
assets feat(examples:Save_load): created much simpler example for save load 2024-08-03 01:29:34 +02:00
src feat(examples:Save_load): created much simpler example for save load 2024-08-03 01:29:34 +02:00
Cargo.toml feat(Blenvy): cleanups, docs & tweaks 2024-07-21 01:44:05 +02:00
README.md feat(Blenvy): 2024-07-20 12:36:59 +02:00

README.md

Basic save_load example/demo

This example showcases how to use bevy_save_load crate to save & load your bevy game

Notes Workflow with blender / demo information

  • the gltf files for this demo where generated using the Export dynamic and static objects seperatly feature of the blenvy addon: so the static & dynamic level files where generated automatically, based on the entities that have a Dynamic component/custom property

Running this example

cargo run --features bevy/dynamic_linking