Blender_bevy_components_wor.../tools
kaosat.dev c2f09fbf22 feat(): added 'animated' flag component (wip) to mark any worlds/blueprints entities that have animations
* allows to not be restricted by bevy's a bit weird logic for AnimationPlayers
 * updated crate & tooling
 * updated testing example with a bit more complex nesting cases for testing
2024-03-19 22:12:37 +01:00
..
bevy_components feat(): Asset preloading basics (#169) 2024-03-18 18:00:19 +01:00
gltf_auto_export feat(): added 'animated' flag component (wip) to mark any worlds/blueprints entities that have animations 2024-03-19 22:12:37 +01:00
internal_generate_example_gltf_files.py chore(Bevy): Update to bevy 0.13 (#136) 2024-03-04 22:16:31 +01:00
internal_generate_release_zips.py feat(tools/internal_generate_release_zips): ensure compression (#161) 2024-03-04 22:28:35 +01:00