Blender_bevy_components_wor.../examples/save_load
Josh Triplett c9ec0447f0 Reduce dependencies needed for examples by not using default features
In particular, this avoids bevy_audio, which has various system library
dependencies.
2025-01-12 11:44:38 +02:00
..
art feat(Blenvy): complete overhaul and re branding to : Blenvy (#192) 2024-08-14 16:40:59 +02:00
assets feat(Blenvy): complete overhaul and re branding to : Blenvy (#192) 2024-08-14 16:40:59 +02:00
src feat(Blenvy): complete overhaul and re branding to : Blenvy (#192) 2024-08-14 16:40:59 +02:00
Cargo.toml Reduce dependencies needed for examples by not using default features 2025-01-12 11:44:38 +02:00
README.md feat(Blenvy): complete overhaul and re branding to : Blenvy (#192) 2024-08-14 16:40:59 +02:00

Basic save_load example/demo

This example showcases how to use bevy_save_load crate to save & load your bevy game

Notes Workflow with blender / demo information

  • the gltf files for this demo where generated using the Export dynamic and static objects seperatly feature of the blenvy addon: so the static & dynamic level files where generated automatically, based on the entities that have a Dynamic component/custom property

Running this example

cargo run --features bevy/dynamic_linking